[DEV] code style de lundi
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03aea20f51
@ -25,8 +25,7 @@ void egami::Image::resize(const ivec2& _size, const etk::Color<>& _color) {
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m_data.reSize(m_size.x()*m_size.y(), _color);
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}
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void egami::Image::resize(const ivec2& _size, const ivec2& _startPos)
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{
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void egami::Image::resize(const ivec2& _size, const ivec2& _startPos) {
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if (_size == m_size) {
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// same size == > nothing to do ...
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return;
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@ -13,30 +13,28 @@
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#include <egami/wrapperPNG.h>
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#include <egami/wrapperBMP.h>
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bool egami::Scalable(const etk::UString& _fileName)
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{
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if (true == _fileName.EndWith(".svg") ) {
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bool egami::scalable(const etk::UString& _fileName) {
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if (true == _fileName.endWith(".svg") ) {
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return true;
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}
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return false;
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}
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bool egami::Load(egami::Image& _output, const etk::UString& _fileName, const ivec2& _size)
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{
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bool egami::load(egami::Image& _output, const etk::UString& _fileName, const ivec2& _size) {
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etk::UString tmpName = _fileName.toLower();
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// select the corect Loader :
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if (true == tmpName.EndWith(".bmp") ) {
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if (false == egami::LoadBMP(_fileName, _output)) {
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if (true == tmpName.endWith(".bmp") ) {
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if (false == egami::loadBMP(_fileName, _output)) {
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EGAMI_ERROR("Error to load BMP file '" << _fileName << "'");
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return false;
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}
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} else if (true == tmpName.EndWith(".svg") ) {
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if (false == egami::LoadSVG(_fileName, _output, _size)) {
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} else if (true == tmpName.endWith(".svg") ) {
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if (false == egami::loadSVG(_fileName, _output, _size)) {
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EGAMI_ERROR("Error to load SVG file '" << _fileName << "'");
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return false;
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}
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} else if (true == tmpName.EndWith(".png") ) {
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if (false == egami::LoadPNG(_fileName, _output)) {
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} else if (true == tmpName.endWith(".png") ) {
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if (false == egami::loadPNG(_fileName, _output)) {
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EGAMI_ERROR("Error to load PNG file '" << _fileName << "'");
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return false;
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}
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@ -47,19 +45,18 @@ bool egami::Load(egami::Image& _output, const etk::UString& _fileName, const ive
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return true;
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}
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bool egami::Store(const egami::Image& _input, const etk::UString& _fileName)
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{
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bool egami::store(const egami::Image& _input, const etk::UString& _fileName) {
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etk::UString tmpName = _fileName.toLower();
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// select the corect Loader :
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if (true == tmpName.EndWith(".bmp") ) {
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if (false == egami::StoreBMP(_fileName, _input)) {
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if (true == tmpName.endWith(".bmp") ) {
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if (false == egami::storeBMP(_fileName, _input)) {
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EGAMI_ERROR("Error to load BMP file '" << _fileName << "'");
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return false;
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}
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} else if (true == tmpName.EndWith(".svg") ) {
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} else if (true == tmpName.endWith(".svg") ) {
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EGAMI_ERROR("Can not store in SVG file '" << _fileName << "'");
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return false;
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} else if (true == tmpName.EndWith(".png") ) {
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} else if (true == tmpName.endWith(".png") ) {
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EGAMI_ERROR("Can not store in PNG file '" << _fileName << "'");
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return false;
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} else {
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@ -24,20 +24,20 @@ namespace egami
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* @param[in] _size Dimention of the file when resizable (SVG).
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* @return true if the file is corectly loaded, false otherwise.
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*/
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bool Load(egami::Image& _output, const etk::UString& _fileName, const ivec2& _size=ivec2(-1,-1) );
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bool load(egami::Image& _output, const etk::UString& _fileName, const ivec2& _size=ivec2(-1,-1) );
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/**
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* @brief Save an image in a file.
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* @param[in] _input Data of the image.
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* @param[in] _fileName Name of the file.
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* @return true if the file is corectly Stored, false otherwise
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*/
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bool Store(const egami::Image& _input, const etk::UString& _fileName);
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bool store(const egami::Image& _input, const etk::UString& _fileName);
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/**
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* @brief know if a file can have multiple size definition.
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* @param[in] _fileName Name of the file.
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* @return true if the format is scalable.
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*/
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bool Scalable(const etk::UString& _fileName);
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bool scalable(const etk::UString& _fileName);
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};
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#endif
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@ -19,7 +19,7 @@ extern "C" {
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int32_t bfReserved;
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int32_t bfOffBits;
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};
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struct bitmapFileHeader {
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struct bitmapInfoHeader {
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int32_t biSize;
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int32_t biWidth;
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int32_t biHeight;
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@ -46,11 +46,11 @@ typedef enum {
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#define __class__ "wrapperBMP"
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bool egami::loadBMP(const etk::UString& _inputFile, egami::Image& _ouputImage) {
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modeBitmap_te m_dataMode = BITS_16_R5G6B5;
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int32_t m_width = 0;
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int32_t m_height = 0;
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modeBitmap_te m_dataMode = BITS_16_R5G6B5;
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int32_t m_width = 0;
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int32_t m_height = 0;
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struct bitmapFileHeader m_FileHeader;
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struct bitmapFileHeader m_InfoHeader;
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struct bitmapInfoHeader m_InfoHeader;
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etk::FSNode fileName(_inputFile);
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// get the fileSize ...
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@ -72,7 +72,7 @@ bool egami::loadBMP(const etk::UString& _inputFile, egami::Image& _ouputImage) {
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fileName.fileClose();
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return false;
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}
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if (fileName.fileRead(&m_InfoHeader,sizeof(struct bitmapFileHeader),1) != 1) {
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if (fileName.fileRead(&m_InfoHeader,sizeof(struct bitmapInfoHeader),1) != 1) {
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EGAMI_ERROR("error loading file header");
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fileName.fileClose();
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return false;
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@ -124,8 +124,7 @@ bool egami::loadBMP(const etk::UString& _inputFile, egami::Image& _ouputImage) {
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_ouputImage.resize(ivec2(m_width,m_height));
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uint8_t* m_data = NULL;
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if(0 != m_InfoHeader.biSizeImage)
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{
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if(0 != m_InfoHeader.biSizeImage) {
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m_data=new uint8_t[m_InfoHeader.biSizeImage];
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if (fileName.fileRead(m_data,m_InfoHeader.biSizeImage,1) != 1){
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EGAMI_CRITICAL("Can not read the file with the good size...");
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@ -136,10 +135,8 @@ bool egami::loadBMP(const etk::UString& _inputFile, egami::Image& _ouputImage) {
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etk::Color<> tmpColor(0,0,0,0);
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// need now to generate RGBA data ...
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switch(m_dataMode)
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{
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case BITS_16_R5G6B5:
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{
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switch(m_dataMode) {
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case BITS_16_R5G6B5: {
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uint16_t * pointer = (uint16_t*)m_data;
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for(int32_t yyy=0; yyy<m_height; yyy++) {
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for(int32_t xxx=0; xxx<m_width; xxx++) {
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@ -153,8 +150,7 @@ bool egami::loadBMP(const etk::UString& _inputFile, egami::Image& _ouputImage) {
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}
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}
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break;
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case BITS_16_X1R5G5B5:
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{
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case BITS_16_X1R5G5B5: {
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uint16_t * pointer = (uint16_t*)m_data;
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for(int32_t yyy=0; yyy<m_height; yyy++) {
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for(int32_t xxx=0; xxx<m_width; xxx++) {
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@ -168,8 +164,7 @@ bool egami::loadBMP(const etk::UString& _inputFile, egami::Image& _ouputImage) {
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}
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}
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break;
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case BITS_24_R8G8B8:
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{
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case BITS_24_R8G8B8: {
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uint8_t * pointer = m_data;
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for(int32_t yyy=0; yyy<m_height; yyy++) {
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for(int32_t xxx=0; xxx<m_width; xxx++) {
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@ -182,8 +177,7 @@ bool egami::loadBMP(const etk::UString& _inputFile, egami::Image& _ouputImage) {
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}
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}
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break;
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case BITS_32_X8R8G8B8:
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{
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case BITS_32_X8R8G8B8: {
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uint8_t * pointer = m_data;
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for(int32_t yyy=0; yyy<m_height; yyy++) {
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for(int32_t xxx=0; xxx<m_width; xxx++) {
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@ -197,8 +191,7 @@ bool egami::loadBMP(const etk::UString& _inputFile, egami::Image& _ouputImage) {
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}
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}
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break;
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case BITS_32_A8R8G8B8:
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{
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case BITS_32_A8R8G8B8: {
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uint8_t * pointer = m_data;
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for(int32_t yyy=0; yyy<m_height; yyy++) {
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for(int32_t xxx=0; xxx<m_width; xxx++) {
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@ -224,14 +217,14 @@ bool egami::loadBMP(const etk::UString& _inputFile, egami::Image& _ouputImage) {
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bool egami::storeBMP(const etk::UString& _fileName, const egami::Image& _inputImage) {
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struct bitmapFileHeader m_FileHeader;
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struct bitmapFileHeader m_InfoHeader;
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struct bitmapInfoHeader m_InfoHeader;
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m_FileHeader.bfType = 0x4D42;
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m_FileHeader.bfSize = sizeof(struct bitmapFileHeader);
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m_FileHeader.bfReserved = 0;
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m_FileHeader.bfOffBits = 40;
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m_InfoHeader.biSize = sizeof(struct bitmapFileHeader);
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m_InfoHeader.biSize = sizeof(struct bitmapInfoHeader);
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m_InfoHeader.biWidth = _inputImage.getSize().x();
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m_InfoHeader.biHeight = _inputImage.getSize().y();
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m_InfoHeader.biPlanes = 1;
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@ -254,7 +247,7 @@ bool egami::storeBMP(const etk::UString& _fileName, const egami::Image& _inputIm
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fileName.fileClose();
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return false;
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}
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if (fileName.fileWrite(&m_InfoHeader,sizeof(struct bitmapFileHeader),1) != 1) {
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if (fileName.fileWrite(&m_InfoHeader,sizeof(struct bitmapInfoHeader),1) != 1) {
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EGAMI_ERROR("error loading file header");
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fileName.fileClose();
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return false;
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@ -18,8 +18,7 @@
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#define __class__ "wrapperPNG"
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// we must change the access of the IO of the png lib :
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static void local_ReadData(png_structp png_ptr, png_bytep data, png_size_t length)
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{
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static void local_ReadData(png_structp png_ptr, png_bytep data, png_size_t length) {
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etk::FSNode* fileNode = static_cast<etk::FSNode*>(png_get_io_ptr(png_ptr));
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if (NULL!=fileNode) {
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fileNode->fileRead(data, 1, length);
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@ -43,8 +42,7 @@ static void localFlushData(png_structp png_ptr)
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}
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*/
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bool egami::loadPNG(const etk::UString& _inputFile, egami::Image& _ouputImage)
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{
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bool egami::loadPNG(const etk::UString& _inputFile, egami::Image& _ouputImage) {
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etk::FSNode fileName(_inputFile);
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if (false == fileName.exist()) {
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@ -69,8 +67,7 @@ bool egami::loadPNG(const etk::UString& _inputFile, egami::Image& _ouputImage)
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fileName.fileClose();
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return false;
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}
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if (png_sig_cmp(header, 0, 8))
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{
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if (png_sig_cmp(header, 0, 8)) {
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EGAMI_ERROR("Invalid file :" << fileName);
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return false;
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}
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@ -108,8 +105,7 @@ bool egami::loadPNG(const etk::UString& _inputFile, egami::Image& _ouputImage)
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rowbytes = width * ((bit_depth == 16) ? 8 : 4);
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// File read
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for (y = 0; y < height; y++)
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{
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for (y = 0; y < height; y++) {
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row_pointers[y] = (png_byte*) malloc(rowbytes);
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}
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png_read_image(png_ptr, row_pointers);
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@ -117,15 +113,12 @@ bool egami::loadPNG(const etk::UString& _inputFile, egami::Image& _ouputImage)
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png_set_strip_16(png_ptr);
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etk::Color<> tmpColor(0,0,0,0);
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switch (png_get_color_type(png_ptr, info_ptr) )
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{
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switch (png_get_color_type(png_ptr, info_ptr) ) {
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case PNG_COLOR_TYPE_RGBA:
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// Conversion to OpenGL texture
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for (y = 0; y < height; y++)
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{
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for (y = 0; y < height; y++) {
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png_byte* row = row_pointers[y];
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for (x = 0; x < width; x++)
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{
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for (x = 0; x < width; x++) {
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png_byte* ptr = &(row[x*4]);
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tmpColor.set(ptr[0], ptr[1],ptr[2],ptr[3]);
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_ouputImage.set(ivec2(x,y), tmpColor);
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@ -135,11 +128,9 @@ bool egami::loadPNG(const etk::UString& _inputFile, egami::Image& _ouputImage)
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break;
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case PNG_COLOR_TYPE_RGB:
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// Conversion to OpenGL texture
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for (y = 0; y < height; y++)
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{
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for (y = 0; y < height; y++) {
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png_byte* row = row_pointers[y];
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for (x = 0; x < width; x++)
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{
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for (x = 0; x < width; x++) {
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png_byte* ptr = &(row[x*3]);
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tmpColor.set(ptr[0], ptr[1],ptr[2]);
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_ouputImage.set(ivec2(x,y), tmpColor);
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@ -151,7 +142,6 @@ bool egami::loadPNG(const etk::UString& _inputFile, egami::Image& _ouputImage)
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EGAMI_ERROR("Must be RGBA/RGB");
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return false;
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}
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fileName.fileClose();
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return true;
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}
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@ -18,8 +18,7 @@
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#define __class__ "wrapperSVG"
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bool egami::loadSVG(const etk::UString& _fileName, egami::Image& _ouputImage, const ivec2& _size)
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{
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bool egami::loadSVG(const etk::UString& _fileName, egami::Image& _ouputImage, const ivec2& _size) {
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esvg::Document m_element(_fileName);
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if (false == m_element.isLoadOk()) {
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EGAMI_ERROR("Error to load SVG file " << _fileName );
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