Package org.lwjgl.driftfx
Class Vec2ui
- java.lang.Object
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- org.lwjgl.system.Pointer.Default
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- org.lwjgl.system.Struct
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- org.lwjgl.driftfx.Vec2ui
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- All Implemented Interfaces:
java.lang.AutoCloseable
,org.lwjgl.system.NativeResource
,org.lwjgl.system.Pointer
public class Vec2ui extends org.lwjgl.system.Struct implements org.lwjgl.system.NativeResource
Layout
struct driftfx::math::Vec2ui { unsigned int x; unsigned int y; }
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
Vec2ui.Buffer
An array ofVec2ui
structs.
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Constructor Summary
Constructors Constructor Description Vec2ui(java.nio.ByteBuffer container)
Creates aVec2ui
instance at the current position of the specifiedByteBuffer
container.
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description static Vec2ui
calloc()
Returns a newVec2ui
instance allocated withmemCalloc
.static Vec2ui.Buffer
calloc(int capacity)
Returns a newVec2ui.Buffer
instance allocated withmemCalloc
.static Vec2ui
callocStack()
Returns a newVec2ui
instance allocated on the thread-localMemoryStack
and initializes all its bits to zero.static Vec2ui.Buffer
callocStack(int capacity)
Returns a newVec2ui.Buffer
instance allocated on the thread-localMemoryStack
and initializes all its bits to zero.static Vec2ui.Buffer
callocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newVec2ui.Buffer
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.static Vec2ui
callocStack(org.lwjgl.system.MemoryStack stack)
Returns a newVec2ui
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.static Vec2ui
create()
Returns a newVec2ui
instance allocated withBufferUtils
.static Vec2ui.Buffer
create(int capacity)
Returns a newVec2ui.Buffer
instance allocated withBufferUtils
.static Vec2ui
create(long address)
Returns a newVec2ui
instance for the specified memory address.static Vec2ui.Buffer
create(long address, int capacity)
Create aVec2ui.Buffer
instance at the specified memory.static Vec2ui
createSafe(long address)
static Vec2ui.Buffer
createSafe(long address, int capacity)
static Vec2ui
malloc()
Returns a newVec2ui
instance allocated withmemAlloc
.static Vec2ui.Buffer
malloc(int capacity)
Returns a newVec2ui.Buffer
instance allocated withmemAlloc
.static Vec2ui
mallocStack()
Returns a newVec2ui
instance allocated on the thread-localMemoryStack
.static Vec2ui.Buffer
mallocStack(int capacity)
Returns a newVec2ui.Buffer
instance allocated on the thread-localMemoryStack
.static Vec2ui.Buffer
mallocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newVec2ui.Buffer
instance allocated on the specifiedMemoryStack
.static Vec2ui
mallocStack(org.lwjgl.system.MemoryStack stack)
Returns a newVec2ui
instance allocated on the specifiedMemoryStack
.static int
nx(long struct)
Unsafe version ofx()
.static void
nx(long struct, int value)
Unsafe version ofx
.static int
ny(long struct)
Unsafe version ofy()
.static void
ny(long struct, int value)
Unsafe version ofy
.Vec2ui
set(int x, int y)
Initializes this struct with the specified values.Vec2ui
set(Vec2ui src)
Copies the specified struct data to this struct.int
sizeof()
int
x()
Returns the value of thex
field.Vec2ui
x(int value)
Sets the specified value to thex
field.int
y()
Returns the value of they
field.Vec2ui
y(int value)
Sets the specified value to they
field.
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Constructor Detail
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Vec2ui
public Vec2ui(java.nio.ByteBuffer container)
Creates aVec2ui
instance at the current position of the specifiedByteBuffer
container. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
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Method Detail
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sizeof
public int sizeof()
- Specified by:
sizeof
in classorg.lwjgl.system.Struct
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x
public int x()
Returns the value of thex
field.
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y
public int y()
Returns the value of they
field.
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x
public Vec2ui x(int value)
Sets the specified value to thex
field.
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y
public Vec2ui y(int value)
Sets the specified value to they
field.
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set
public Vec2ui set(int x, int y)
Initializes this struct with the specified values.
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set
public Vec2ui set(Vec2ui src)
Copies the specified struct data to this struct.- Parameters:
src
- the source struct- Returns:
- this struct
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malloc
public static Vec2ui malloc()
Returns a newVec2ui
instance allocated withmemAlloc
. The instance must be explicitly freed.
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calloc
public static Vec2ui calloc()
Returns a newVec2ui
instance allocated withmemCalloc
. The instance must be explicitly freed.
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create
public static Vec2ui create()
Returns a newVec2ui
instance allocated withBufferUtils
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create
public static Vec2ui create(long address)
Returns a newVec2ui
instance for the specified memory address.
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createSafe
@Nullable public static Vec2ui createSafe(long address)
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malloc
public static Vec2ui.Buffer malloc(int capacity)
Returns a newVec2ui.Buffer
instance allocated withmemAlloc
. The instance must be explicitly freed.- Parameters:
capacity
- the buffer capacity
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calloc
public static Vec2ui.Buffer calloc(int capacity)
Returns a newVec2ui.Buffer
instance allocated withmemCalloc
. The instance must be explicitly freed.- Parameters:
capacity
- the buffer capacity
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create
public static Vec2ui.Buffer create(int capacity)
Returns a newVec2ui.Buffer
instance allocated withBufferUtils
.- Parameters:
capacity
- the buffer capacity
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create
public static Vec2ui.Buffer create(long address, int capacity)
Create aVec2ui.Buffer
instance at the specified memory.- Parameters:
address
- the memory addresscapacity
- the buffer capacity
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createSafe
@Nullable public static Vec2ui.Buffer createSafe(long address, int capacity)
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mallocStack
public static Vec2ui mallocStack()
Returns a newVec2ui
instance allocated on the thread-localMemoryStack
.
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callocStack
public static Vec2ui callocStack()
Returns a newVec2ui
instance allocated on the thread-localMemoryStack
and initializes all its bits to zero.
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mallocStack
public static Vec2ui mallocStack(org.lwjgl.system.MemoryStack stack)
Returns a newVec2ui
instance allocated on the specifiedMemoryStack
.- Parameters:
stack
- the stack from which to allocate
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callocStack
public static Vec2ui callocStack(org.lwjgl.system.MemoryStack stack)
Returns a newVec2ui
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.- Parameters:
stack
- the stack from which to allocate
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mallocStack
public static Vec2ui.Buffer mallocStack(int capacity)
Returns a newVec2ui.Buffer
instance allocated on the thread-localMemoryStack
.- Parameters:
capacity
- the buffer capacity
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callocStack
public static Vec2ui.Buffer callocStack(int capacity)
Returns a newVec2ui.Buffer
instance allocated on the thread-localMemoryStack
and initializes all its bits to zero.- Parameters:
capacity
- the buffer capacity
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mallocStack
public static Vec2ui.Buffer mallocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newVec2ui.Buffer
instance allocated on the specifiedMemoryStack
.- Parameters:
stack
- the stack from which to allocatecapacity
- the buffer capacity
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callocStack
public static Vec2ui.Buffer callocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newVec2ui.Buffer
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.- Parameters:
stack
- the stack from which to allocatecapacity
- the buffer capacity
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nx
public static int nx(long struct)
Unsafe version ofx()
.
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ny
public static int ny(long struct)
Unsafe version ofy()
.
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nx
public static void nx(long struct, int value)
Unsafe version ofx
.
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ny
public static void ny(long struct, int value)
Unsafe version ofy
.
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