Package org.lwjgl.driftfx
Class Vec2d
- java.lang.Object
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- org.lwjgl.system.Pointer.Default
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- org.lwjgl.system.Struct
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- org.lwjgl.driftfx.Vec2d
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- All Implemented Interfaces:
java.lang.AutoCloseable
,org.lwjgl.system.NativeResource
,org.lwjgl.system.Pointer
public class Vec2d extends org.lwjgl.system.Struct implements org.lwjgl.system.NativeResource
Layout
struct driftfx::math::Vec2d { double x; double y; }
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
Vec2d.Buffer
An array ofVec2d
structs.
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Constructor Summary
Constructors Constructor Description Vec2d(java.nio.ByteBuffer container)
Creates aVec2d
instance at the current position of the specifiedByteBuffer
container.
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description static Vec2d
calloc()
Returns a newVec2d
instance allocated withmemCalloc
.static Vec2d.Buffer
calloc(int capacity)
Returns a newVec2d.Buffer
instance allocated withmemCalloc
.static Vec2d
callocStack()
Returns a newVec2d
instance allocated on the thread-localMemoryStack
and initializes all its bits to zero.static Vec2d.Buffer
callocStack(int capacity)
Returns a newVec2d.Buffer
instance allocated on the thread-localMemoryStack
and initializes all its bits to zero.static Vec2d.Buffer
callocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newVec2d.Buffer
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.static Vec2d
callocStack(org.lwjgl.system.MemoryStack stack)
Returns a newVec2d
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.static Vec2d
create()
Returns a newVec2d
instance allocated withBufferUtils
.static Vec2d.Buffer
create(int capacity)
Returns a newVec2d.Buffer
instance allocated withBufferUtils
.static Vec2d
create(long address)
Returns a newVec2d
instance for the specified memory address.static Vec2d.Buffer
create(long address, int capacity)
Create aVec2d.Buffer
instance at the specified memory.static Vec2d
createSafe(long address)
static Vec2d.Buffer
createSafe(long address, int capacity)
static Vec2d
malloc()
Returns a newVec2d
instance allocated withmemAlloc
.static Vec2d.Buffer
malloc(int capacity)
Returns a newVec2d.Buffer
instance allocated withmemAlloc
.static Vec2d
mallocStack()
Returns a newVec2d
instance allocated on the thread-localMemoryStack
.static Vec2d.Buffer
mallocStack(int capacity)
Returns a newVec2d.Buffer
instance allocated on the thread-localMemoryStack
.static Vec2d.Buffer
mallocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newVec2d.Buffer
instance allocated on the specifiedMemoryStack
.static Vec2d
mallocStack(org.lwjgl.system.MemoryStack stack)
Returns a newVec2d
instance allocated on the specifiedMemoryStack
.static double
nx(long struct)
Unsafe version ofx()
.static void
nx(long struct, double value)
Unsafe version ofx
.static double
ny(long struct)
Unsafe version ofy()
.static void
ny(long struct, double value)
Unsafe version ofy
.Vec2d
set(double x, double y)
Initializes this struct with the specified values.Vec2d
set(Vec2d src)
Copies the specified struct data to this struct.int
sizeof()
double
x()
Returns the value of thex
field.Vec2d
x(double value)
Sets the specified value to thex
field.double
y()
Returns the value of they
field.Vec2d
y(double value)
Sets the specified value to they
field.
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Constructor Detail
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Vec2d
public Vec2d(java.nio.ByteBuffer container)
Creates aVec2d
instance at the current position of the specifiedByteBuffer
container. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
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Method Detail
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sizeof
public int sizeof()
- Specified by:
sizeof
in classorg.lwjgl.system.Struct
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x
public double x()
Returns the value of thex
field.
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y
public double y()
Returns the value of they
field.
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x
public Vec2d x(double value)
Sets the specified value to thex
field.
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y
public Vec2d y(double value)
Sets the specified value to they
field.
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set
public Vec2d set(double x, double y)
Initializes this struct with the specified values.
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set
public Vec2d set(Vec2d src)
Copies the specified struct data to this struct.- Parameters:
src
- the source struct- Returns:
- this struct
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malloc
public static Vec2d malloc()
Returns a newVec2d
instance allocated withmemAlloc
. The instance must be explicitly freed.
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calloc
public static Vec2d calloc()
Returns a newVec2d
instance allocated withmemCalloc
. The instance must be explicitly freed.
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create
public static Vec2d create()
Returns a newVec2d
instance allocated withBufferUtils
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create
public static Vec2d create(long address)
Returns a newVec2d
instance for the specified memory address.
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createSafe
@Nullable public static Vec2d createSafe(long address)
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malloc
public static Vec2d.Buffer malloc(int capacity)
Returns a newVec2d.Buffer
instance allocated withmemAlloc
. The instance must be explicitly freed.- Parameters:
capacity
- the buffer capacity
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calloc
public static Vec2d.Buffer calloc(int capacity)
Returns a newVec2d.Buffer
instance allocated withmemCalloc
. The instance must be explicitly freed.- Parameters:
capacity
- the buffer capacity
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create
public static Vec2d.Buffer create(int capacity)
Returns a newVec2d.Buffer
instance allocated withBufferUtils
.- Parameters:
capacity
- the buffer capacity
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create
public static Vec2d.Buffer create(long address, int capacity)
Create aVec2d.Buffer
instance at the specified memory.- Parameters:
address
- the memory addresscapacity
- the buffer capacity
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createSafe
@Nullable public static Vec2d.Buffer createSafe(long address, int capacity)
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mallocStack
public static Vec2d mallocStack()
Returns a newVec2d
instance allocated on the thread-localMemoryStack
.
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callocStack
public static Vec2d callocStack()
Returns a newVec2d
instance allocated on the thread-localMemoryStack
and initializes all its bits to zero.
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mallocStack
public static Vec2d mallocStack(org.lwjgl.system.MemoryStack stack)
Returns a newVec2d
instance allocated on the specifiedMemoryStack
.- Parameters:
stack
- the stack from which to allocate
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callocStack
public static Vec2d callocStack(org.lwjgl.system.MemoryStack stack)
Returns a newVec2d
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.- Parameters:
stack
- the stack from which to allocate
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mallocStack
public static Vec2d.Buffer mallocStack(int capacity)
Returns a newVec2d.Buffer
instance allocated on the thread-localMemoryStack
.- Parameters:
capacity
- the buffer capacity
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callocStack
public static Vec2d.Buffer callocStack(int capacity)
Returns a newVec2d.Buffer
instance allocated on the thread-localMemoryStack
and initializes all its bits to zero.- Parameters:
capacity
- the buffer capacity
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mallocStack
public static Vec2d.Buffer mallocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newVec2d.Buffer
instance allocated on the specifiedMemoryStack
.- Parameters:
stack
- the stack from which to allocatecapacity
- the buffer capacity
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callocStack
public static Vec2d.Buffer callocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newVec2d.Buffer
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.- Parameters:
stack
- the stack from which to allocatecapacity
- the buffer capacity
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nx
public static double nx(long struct)
Unsafe version ofx()
.
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ny
public static double ny(long struct)
Unsafe version ofy()
.
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nx
public static void nx(long struct, double value)
Unsafe version ofx
.
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ny
public static void ny(long struct, double value)
Unsafe version ofy
.
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