[DEV] so many things
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@@ -1,5 +1,6 @@
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package entities;
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import org.atriaSoft.etk.math.Matrix4f;
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import org.atriaSoft.etk.math.Vector3f;
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import renderEngine.DisplayManager;
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@@ -39,6 +40,7 @@ public class Camera {
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}
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private float calculateHorizontalDistance() {
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return (float) (distanceFromPlayer * Math.cos(pitch));
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}
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