edn/sources/Makefile_edn.py

62 lines
1.5 KiB
Python
Executable File

#!/usr/bin/python
import module
# prevent erro integration
#if 'myModule' in globals():
# del myModule
# module name is 'edn' and type binary.
myModule = module.module(__file__, 'edn', 'BINARY')
# add the file to compile:
myModule.AddSrcFile([
'appl/ctags/readtags.cpp',
'appl/ctags/CTagsManager.cpp'])
myModule.AddSrcFile([
'appl/Debug.cpp',
'appl/global.cpp',
'appl/globalMsg.cpp',
'appl/init.cpp'])
# Gui:
myModule.AddSrcFile([
'appl/Gui/BufferView.cpp',
'appl/Gui/CodeView.cpp',
'appl/Gui/MainWindows.cpp',
'appl/Gui/Search.cpp',
'appl/Gui/SearchData.cpp',
'appl/Gui/TagFileSelection.cpp',
'appl/Gui/TagFileList.cpp'])
# All needed for the buffer management :
myModule.AddSrcFile([
'appl/Buffer/EdnBuf/EdnBuf.cpp',
'appl/Buffer/EdnBuf/EdnBuf_HighLight.cpp',
'appl/Buffer/EdnBuf/EdnBuf_History.cpp',
'appl/Buffer/EdnBuf/EdnBuf_Selection.cpp',
'appl/Buffer/EdnBuf/EdnBufHistory.cpp',
'appl/Buffer/BufferText.cpp',
'appl/Buffer/BufferManager.cpp'])
# Generic color management for the text editor :
myModule.AddSrcFile([
'appl/Colorize/Colorize.cpp',
'appl/Colorize/ColorizeManager.cpp'])
# syntax coloration for the text editor
myModule.AddSrcFile([
'appl/Highlight/HighlightPattern.cpp',
'appl/Highlight/Highlight.cpp',
'appl/Highlight/HighlightManager.cpp'])
myModule.AddModuleDepend('ewol')
myModule.CompileFlags_CC([
'-DPROJECT_NAME="'+myModule.name+'"',
'-DAPPL_VERSION_TAG_NAME="4.25.26.23.25.88"'])
myModule.CopyFile('../data/icon.png','icon.png')
# add the currrent module at the
module.AddModule(myModule)