edn/Sources/tools/MsgBroadcast/MsgBroadcast.h

205 lines
5.1 KiB
C++

/**
*******************************************************************************
* @file MsgBroadcast.h
* @brief Editeur De N'ours : message beetween thread and GUI elements ... (header)
* @author Edouard DUPIN
* @date 04/02/2011
* @par Project
* Edn
*
* @par Copyright
* Copyright 2010 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
* You can not earn money with this Software (if the source extract from Edn
* represent less than 50% of original Sources)
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __MSG_BROADCAST_H__
#define __MSG_BROADCAST_H__
#include "tools_debug.h"
#include "Edn.h"
#include "Singleton.h"
// broadCast Message
// Message to prevent the curent thread that Buffer has changed
// the ID we'll use to identify our event
typedef enum {
EDN_MSG__NONE = 0,
// Programm is Quitting... close all if needed ...
EDN_MSG__QUIT,
EDN_MSG__BUFFER_CHANGE_CURRENT, // set the new current BUFFER ...
// DESTINATION : GUI_MANAGER
MSG_TO_GUI_MANAGER__START,
// GUI windows openning and closing
EDN_MSG__GUI_SHOW_MAIN_WINDOWS,
EDN_MSG__GUI_SHOW_SEARCH,
EDN_MSG__GUI_SHOW_PREFERENCE,
EDN_MSG__GUI_SHOW_REPLACE,
EDN_MSG__GUI_SHOW_OPEN_FILE,
EDN_MSG__GUI_SHOW_SAVE_AS,
EDN_MSG__GUI_SHOW_GOTO_LINE,
EDN_MSG__GUI_SHOW_ABOUT,
MSG_TO_GUI_MANAGER__STOP,
// DESTINATION : GUI
// generate by the current buffer to said the buffer has changing
MSG_TO_GUI__START,
EDN_MSG__BUFFER_REMOVE,
EDN_MSG__BUFFER_REMOVE_ALL,
EDN_MSG__BUFFER_ADD,
EDN_MSG__BUFFER_CHANGE_STATE,
EDN_MSG__BUFFER_CHANGE_NAME,
EDN_MSG__BUFFER_CHANGE_MODIFY,
EDN_MSG__BUFFER_CHANGE_HAS_HISTORY,
EDN_MSG__BUFFER_CHANGE_HAS_NOT_HISTORY,
EDN_MSG__BUFFER_CHANGE_HAS_FUTURE_HISTORY,
EDN_MSG__BUFFER_CHANGE_HAS_NOT_FUTURE_HISTORY,
MSG_TO_GUI__STOP,
// DESTINATION : Buffer MANAGER
MSG_TO_BUFFER_MANAGER__START,
// create a new buffer
EDN_MSG__NEW,
// Event For All buffer ==> goto the buffer MANAGER
EDN_MSG__BUFF_ALL_SAVE,
EDN_MSG__BUFF_ALL_CLOSE,
// Event For Specific Buffer ID : ==> GOTO the buffer MANAGER
EDN_MSG__BUFF_ID_CLOSE,
EDN_MSG__BUFF_ID_SAVE,
MSG_TO_BUFFER_MANAGER__STOP,
// DESTINATION : Working AREA
MSG_TO_WORKING_AREA__START,
// GUI event for the selected buffer
EDN_MSG__CURRENT_CHANGE_BUFFER_ID,
EDN_MSG__CURRENT_SAVE,
EDN_MSG__CURRENT_SAVE_AS,
EDN_MSG__CURRENT_SELECT_ALL,
EDN_MSG__CURRENT_REMOVE_LINE,
EDN_MSG__CURRENT_UN_SELECT,
EDN_MSG__CURRENT_COPY,
EDN_MSG__CURRENT_CUT,
EDN_MSG__CURRENT_PASTE,
EDN_MSG__CURRENT_FIND_PREVIOUS,
EDN_MSG__CURRENT_FIND_OLD_PREVIOUS,
EDN_MSG__CURRENT_FIND_NEXT,
EDN_MSG__CURRENT_FIND_OLD_NEXT,
EDN_MSG__CURRENT_REPLACE,
EDN_MSG__CURRENT_REPLACE_ALL,
EDN_MSG__CURRENT_CLOSE,
EDN_MSG__CURRENT_UNDO,
EDN_MSG__CURRENT_REDO,
EDN_MSG__CURRENT_GOTO_LINE,
EDN_MSG__REFRESH_DISPLAY,
EDN_MSG__CURRENT_SET_CHARSET,
MSG_TO_WORKING_AREA__STOP,
// DESTINATION : SYSTEM ...
MSG_TO_SYSTEM__START,
MSG_TO_SYSTEM__STOP,
// DESTINATION : CTAGS ...
MSG_TO_CTAGS__START,
EDN_MSG__OPEN_CTAGS,
EDN_MSG__RELOAD_CTAGS,
EDN_MSG__JUMP_TO_CURRENT_SELECTION,
EDN_MSG__JUMP_BACK,
MSG_TO_CTAGS__STOP,
// DESTINATION : context popup ...
MSG_TO_CONTEXT__START,
MSG_TO_CONTEXT__STOP,
}messageType_te;
typedef enum {
EDN_CAT_NONE,
EDN_CAT_GUI,
EDN_CAT_WORK_AREA,
EDN_CAT_SYSTEM,
EDN_CAT_BUFFER_MANAGER,
EDN_CAT_GUI_MANAGER,
EDN_CAT_CTAGS,
EDN_CAT_MENU_CONTEXT,
}messageCat_te;
typedef struct {
messageType_te msgId;
int32_t dataId;
}messageData_ts;
class MsgBroadcastCore;
class MsgBroadcast
{
private:
Edn::String m_className;
MsgBroadcastCore * m_messageSystem;
messageCat_te m_cat;
public:
MsgBroadcast(const char * className, messageCat_te cat);
virtual ~MsgBroadcast(void);
// caul when a message is send
virtual void OnMessage(int32_t id, int32_t dataID);
Edn::String& GetName(void) { return m_className; };
messageCat_te GetCat(void) { return m_cat; };
protected :
void SendMessage(messageType_te id, int32_t dataID = -1);
};
typedef struct {
int32_t localMessageID;
messageCat_te msgCatDest;
messageType_te msgId;
int32_t data;
}messageElement_ts;
// need to create a syngleton ...
class MsgBroadcastCore: public Singleton<MsgBroadcastCore>
{
friend class Singleton<MsgBroadcastCore>;
// specific for sigleton system...
private:
// Constructeur
MsgBroadcastCore(void);
~MsgBroadcastCore(void);
public:
void SendMessage(MsgBroadcast * pointerOnSender, messageType_te id, int32_t dataID = -1);
void AddReceiver(MsgBroadcast * pointerOnReceiver);
void RmReceiver(MsgBroadcast * pointerOnReceiver);
private:
Edn::VectorType<MsgBroadcast*> m_listMessage;
uint32_t m_messageID;
Edn::VectorType<messageElement_ts> m_listOfMessage;
};
void GeneralSendMessage(messageType_te id, int32_t dataID = -1);
#endif