edn/Sources/Buffer/Buffer.h

175 lines
6.7 KiB
C++

/**
*******************************************************************************
* @file Buffer.h
* @brief Editeur De N'ours : Text Buffer (header)
* @author Edouard DUPIN
* @date 08/12/2010
* @par Project
* Edn
*
* @par Copyright
* Copyright 2010 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
* You can not earn money with this Software (if the source extract from Edn
* represent less than 50% of original Sources)
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __BUFFER_H__
#define __BUFFER_H__
#include <string>
#include "Display.h"
#include "charset.h"
#include "Edn.h"
#define MAX_LINE_DISPLAYABLE_BY_BUFFER (200)
extern "C"
{
typedef struct{
uint32_t nbTotalLine; //!< Number of line in the buffer
uint32_t nbTotalColomn; //!< Number of line in the buffer
uint32_t startLineDisplay; //!< First line display.
uint32_t startColomnDisplay; //!< First Colomn displayed
uint32_t diplayableColomn; //!< NB colomn that can be displayed
uint32_t diplayableLine; //!< NB Line that can be displayed
}infoStatBuffer_ts;
typedef struct {
int32_t m_idAnchor; //!< reference id of the anchor (real id of the upper displayer of CodeView)
bool m_curent; //!< set at true if the anchor is a reference with the curent display
int32_t m_lineId; //!< first line ID to display
int32_t m_bufferPos; //!< position of the first lineId
position_ts m_displayStart; //!< start display position
position_ts m_displaySize; //!< size of the curent display
bool m_redrawLine[MAX_LINE_DISPLAYABLE_BY_BUFFER]; //!< List of the current line that must be redisplayed
int32_t m_BufferNumberLineOffset; //!< number of line that might be an ofset on the curent screen
} bufferAnchorReference_ts;
typedef struct {
position_ts m_displayStart; //!< start display position
position_ts m_displaySize; //!< size of the curent display
int32_t m_lineNumber; //!< current line-number id
int32_t m_nbIterationMax; //!< number of cycle needed to end the dispalay
int32_t m_posStart; //!< position of the start of the line
int32_t m_posStop; //!< position of the end of the line
int32_t m_selectionPosStart; //!< position of the selection start
int32_t m_selectionPosStop; //!< position of the selection stop
bool m_redrawLine[MAX_LINE_DISPLAYABLE_BY_BUFFER]; //!< List of the current line that must be redisplayed
int32_t m_BufferNumberLineOffset; //!< number of line that might be an ofset on the curent screen
} bufferAnchor_ts;
}
class Buffer {
public:
Buffer(void);
Buffer(Edn::File &newName);
virtual ~Buffer(void);
Edn::File GetFileName(void)
{
return m_fileName;
};
void SetFileName(Edn::File &newName)
{
m_fileName = newName;
m_haveName = true;
NameChange();
};
void SetFileName(Edn::String &newName)
{
m_fileName.SetCompleateName(newName);
m_haveName = true;
NameChange();
};
bool HaveName(void)
{
return m_haveName;
}
virtual void Save(void);
bool IsModify(void);
protected:
void SetModify(bool status);
virtual void NameChange(void) { /*EDN_DEBUG("check name change ==> no HL change possible");*/};
public:
virtual void GetInfo(infoStatBuffer_ts &infoToUpdate);
virtual void SetLineDisplay(uint32_t lineNumber);
virtual void DrawLine(DrawerManager &drawer, bufferAnchor_ts &anchor);
virtual void DrawLineEmpty(DrawerManager &drawer, int32_t lineScreenID);
// return the new cursor position ...
virtual void AddChar(char * UTF8data);
virtual void cursorMove(int32_t gtkKey);
virtual void MouseSelectFromCursorTo(int32_t width, int32_t height);
virtual void MouseEvent(int32_t width, int32_t height);
virtual void MouseEventDouble(void);
virtual void MouseEventTriple(void);
virtual void RemoveLine(void);
virtual void SelectAll(void);
virtual void SelectNone(void);
virtual void Undo(void);
virtual void Redo(void);
virtual void SetCharset(charset_te newCharset) {};
virtual void ScrollDown(void); // must be deprecated
virtual void ScrollUp(void); // must be deprecated
//virtual void SelectAll(void);
virtual void Copy(int8_t clipboardID);
virtual void Cut(int8_t clipboardID);
virtual void Paste(int8_t clipboardID);
virtual void Search(Edn::String &data, bool back, bool caseSensitive, bool wrap, bool regExp);
virtual void Replace(Edn::String &data);
virtual int32_t FindLine(Edn::String &data);
virtual void JumpAtLine(int32_t newLine);
virtual int32_t GetCurrentLine(void);
protected:
bool m_fileModify; //!<
// naming
Edn::File m_fileName; //!< filename of the curent buffer
bool m_haveName; //!< to know if the file have a name or NOT
// anchor section
public:
void AnchorAdd(int32_t anchorID);
void AnchorRm(int32_t anchorID);
void AnchorRedrawAll(int32_t anchorID);
virtual bool AnchorGet(int32_t anchorID, bufferAnchor_ts & anchor);
virtual bool AnchorNext(bufferAnchor_ts & anchor);
void AnchorSetSize(int32_t anchorID, int32_t sizePixelX, int32_t sizePixelY);
void AnchorSetStartOffset(int32_t anchorID, int32_t offsetX, int32_t offsetY);
protected:
int32_t m_lineWidth;
int32_t m_lineHeight;
int32_t AnchorRealId(int32_t anchorID);
int32_t AnchorCurrentId(void);
void AnchorForceRedrawAll(int32_t realAnchorId = -5000);
void AnchorForceRedrawLine(int32_t lineID);
void AnchorForceRedrawOffsef(int32_t offset);
Edn::VectorType<bufferAnchorReference_ts> m_AnchorList; //!< list of all line anchor in the current buffer
int32_t m_uniqueID;
};
#endif