|
e1d2c2a3c7
|
[DEV] adapte to the EWOL modification of Sizer and const string callback
|
2013-03-25 21:30:16 +01:00 |
|
|
ed462a3b36
|
[DEV] better init of vec 2/3
|
2013-03-01 09:14:53 +01:00 |
|
|
c767266dfe
|
[DEV] update to the new vector 3d
|
2013-01-28 22:46:48 +01:00 |
|
|
50addbecbb
|
[DEV] add the icon on X11 system
|
2013-01-11 23:14:15 +01:00 |
|
|
bc83eb599d
|
[DEV] display icon on X11
|
2013-01-01 21:58:39 +01:00 |
|
|
bb9ce4f57f
|
[DEV] some basic remove that might be done from long time
|
2012-12-27 21:17:53 +01:00 |
|
|
7981763e4d
|
[DEBUG] Correct some remove data in buffer error
|
2012-12-04 21:13:18 +01:00 |
|
|
fcb060c416
|
[DEV] adapte vector 2D, 3D and 4D wrapper with statdard glsl vec[2-4] ivec[2-4] and std mat4
|
2012-11-30 22:45:55 +01:00 |
|
|
33a9050df2
|
[DEV] Some updates
|
2012-12-02 20:34:00 +01:00 |
|
|
b403727f98
|
[DEV] Compilation is back on all platform
|
2012-11-26 23:07:40 +01:00 |
|
|
42e042943c
|
[DEV] update to the rework of ewol
|
2012-11-25 11:55:06 +01:00 |
|
|
247045c204
|
[DEV] Change the main position
|
2012-11-22 21:39:15 +01:00 |
|
|
cc9fe3ac3f
|
[DEV] Try to simplify the text editor with the buffer system ==> step 1 : remove the multiple type of buffer (text & empty)
|
2012-11-20 22:16:30 +01:00 |
|
|
37bbf8fccb
|
[DEV] colorize text is back ==> missing cursor (unstable)
|
2012-11-20 07:35:46 +01:00 |
|
|
311c009fff
|
[DEV] update to the etk::Buffer system
|
2012-11-19 21:33:44 +01:00 |
|
|
af38aaf01a
|
[DEV] try to think about a simplest way to display the colored text
|
2012-11-19 22:38:36 +01:00 |
|
|
395c7e4893
|
[TEST] better test for the text
|
2012-11-19 10:00:12 +01:00 |
|
|
600bbd2a94
|
[TEST] the compositing system
|
2012-11-19 08:00:52 +01:00 |
|
|
f63828b3d6
|
[DEV] set a test display of the font display new system
|
2012-11-16 23:37:21 +01:00 |
|
|
c3838996f3
|
[DEV] change the internal system of register font ==> use system font
|
2012-11-13 22:50:35 +01:00 |
|
|
65d8dbe974
|
[DEV] Update to the new tree of the the sub lib
|
2012-11-10 16:28:29 +01:00 |
|