[DEV] better init of vec 2/3
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@@ -114,9 +114,7 @@ bool BufferText::NeedToUpdateDisplayPosition(void)
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vec2 BufferText::GetBorderSize(void)
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{
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vec2 tmpVal;
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tmpVal.setValue(30,30);
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return tmpVal;
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return vec2(30,30);;
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}
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@@ -864,7 +862,7 @@ vec2 BufferText::GetPosition(int32_t fontId, bool& centerRequested)
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{
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centerRequested = m_centerRequested;
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m_centerRequested = false;
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vec2 outputPosition;
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vec2 outputPosition(0,0);
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// Display position (Y mode):
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APPL_INFO("change the position : " << m_cursorPos);
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@@ -892,7 +890,7 @@ vec2 BufferText::GetPosition(int32_t fontId, bool& centerRequested)
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/* if we request a center :
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} else {
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// center the line at the middle of the screen :
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vec2 outputPosition;
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vec2 outputPosition(0,0);
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//APPL_DEBUG(" -------------------------------------------------");
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outputPosition.y = m_EdnBuf.CountLines(0, m_cursorPos);
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//APPL_DEBUG(" cursor position : " << m_cursorPos << " ==> ligne=" << outputPosition.y);
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