Move to gitHub the edn project (remove history keep it on my nas)
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Sources/tools/MsgBroadcast/MsgBroadcast.h
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198
Sources/tools/MsgBroadcast/MsgBroadcast.h
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/**
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*******************************************************************************
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* @file MsgBroadcast.h
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* @brief Editeur De N'ours : message beetween thread and GUI elements ... (header)
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* @author Edouard DUPIN
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* @date 04/02/2011
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* @par Project
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* Edn
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*
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* @par Copyright
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* Copyright 2010 Edouard DUPIN, all right reserved
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*
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* This software is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY.
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*
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* Licence summary :
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* You can modify and redistribute the sources code and binaries.
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* You can send me the bug-fix
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* You can not earn money with this Software (if the source extract from Edn
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* represent less than 50% of original Sources)
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* Term of the licence in in the file licence.txt.
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*
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*******************************************************************************
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*/
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#ifndef __MSG_BROADCAST_H__
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#define __MSG_BROADCAST_H__
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#include "tools_debug.h"
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#include "Edn.h"
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#include "Singleton.h"
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// broadCast Message
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// Message to prevent the curent thread that Buffer has changed
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// the ID we'll use to identify our event
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typedef enum {
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EDN_MSG__NONE = 0,
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// Programm is Quitting... close all if needed ...
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EDN_MSG__QUIT,
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EDN_MSG__BUFFER_CHANGE_CURRENT, // set the new current BUFFER ...
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// DESTINATION : GUI_MANAGER
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MSG_TO_GUI_MANAGER__START,
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// GUI windows openning and closing
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EDN_MSG__GUI_SHOW_MAIN_WINDOWS,
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EDN_MSG__GUI_SHOW_SEARCH,
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EDN_MSG__GUI_SHOW_PREFERENCE,
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EDN_MSG__GUI_SHOW_REPLACE,
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EDN_MSG__GUI_SHOW_OPEN_FILE,
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EDN_MSG__GUI_SHOW_SAVE_AS,
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EDN_MSG__GUI_SHOW_GOTO_LINE,
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MSG_TO_GUI_MANAGER__STOP,
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// DESTINATION : GUI
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// generate by the current buffer to said the buffer has changing
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MSG_TO_GUI__START,
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EDN_MSG__BUFFER_REMOVE,
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EDN_MSG__BUFFER_REMOVE_ALL,
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EDN_MSG__BUFFER_ADD,
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EDN_MSG__BUFFER_CHANGE_STATE,
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EDN_MSG__BUFFER_CHANGE_NAME,
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EDN_MSG__BUFFER_CHANGE_MODIFY,
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EDN_MSG__BUFFER_CHANGE_HAS_HISTORY,
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EDN_MSG__BUFFER_CHANGE_HAS_NOT_HISTORY,
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EDN_MSG__BUFFER_CHANGE_HAS_FUTURE_HISTORY,
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EDN_MSG__BUFFER_CHANGE_HAS_NOT_FUTURE_HISTORY,
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MSG_TO_GUI__STOP,
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// DESTINATION : Buffer MANAGER
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MSG_TO_BUFFER_MANAGER__START,
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// create a new buffer
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EDN_MSG__NEW,
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// Event For All buffer ==> goto the buffer MANAGER
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EDN_MSG__BUFF_ALL_SAVE,
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EDN_MSG__BUFF_ALL_CLOSE,
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// Event For Specific Buffer ID : ==> GOTO the buffer MANAGER
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EDN_MSG__BUFF_ID_CLOSE,
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EDN_MSG__BUFF_ID_SAVE,
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MSG_TO_BUFFER_MANAGER__STOP,
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// DESTINATION : Working AREA
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MSG_TO_WORKING_AREA__START,
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// GUI event for the selected buffer
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EDN_MSG__CURRENT_CHANGE_BUFFER_ID,
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EDN_MSG__CURRENT_SAVE,
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EDN_MSG__CURRENT_SAVE_AS,
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EDN_MSG__CURRENT_SELECT_ALL,
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EDN_MSG__CURRENT_REMOVE_LINE,
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EDN_MSG__CURRENT_UN_SELECT,
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EDN_MSG__CURRENT_COPY,
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EDN_MSG__CURRENT_CUT,
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EDN_MSG__CURRENT_PASTE,
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EDN_MSG__CURRENT_FIND_PREVIOUS,
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EDN_MSG__CURRENT_FIND_OLD_PREVIOUS,
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EDN_MSG__CURRENT_FIND_NEXT,
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EDN_MSG__CURRENT_FIND_OLD_NEXT,
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EDN_MSG__CURRENT_REPLACE,
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EDN_MSG__CURRENT_REPLACE_ALL,
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EDN_MSG__CURRENT_CLOSE,
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EDN_MSG__CURRENT_UNDO,
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EDN_MSG__CURRENT_REDO,
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EDN_MSG__CURRENT_GOTO_LINE,
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EDN_MSG__REFRESH_DISPLAY,
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EDN_MSG__CURRENT_SET_CHARSET,
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MSG_TO_WORKING_AREA__STOP,
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// DESTINATION : SYSTEM ...
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MSG_TO_SYSTEM__START,
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MSG_TO_SYSTEM__STOP,
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// DESTINATION : CTAGS ...
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MSG_TO_CTAGS__START,
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EDN_MSG__OPEN_CTAGS,
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EDN_MSG__RELOAD_CTAGS,
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EDN_MSG__JUMP_TO_CURRENT_SELECTION,
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EDN_MSG__JUMP_BACK,
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MSG_TO_CTAGS__STOP,
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}messageType_te;
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typedef enum {
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EDN_CAT_NONE,
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EDN_CAT_GUI,
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EDN_CAT_WORK_AREA,
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EDN_CAT_SYSTEM,
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EDN_CAT_BUFFER_MANAGER,
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EDN_CAT_GUI_MANAGER,
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EDN_CAT_CTAGS,
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}messageCat_te;
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typedef struct {
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messageType_te msgId;
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int32_t dataId;
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}messageData_ts;
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class MsgBroadcastCore;
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class MsgBroadcast
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{
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private:
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Edn::String m_className;
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MsgBroadcastCore * m_messageSystem;
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messageCat_te m_cat;
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public:
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MsgBroadcast(const char * className, messageCat_te cat);
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virtual ~MsgBroadcast(void);
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// caul when a message is send
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virtual void OnMessage(int32_t id, int32_t dataID);
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Edn::String& GetName(void) { return m_className; };
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messageCat_te GetCat(void) { return m_cat; };
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protected :
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void SendMessage(messageType_te id, int32_t dataID = -1);
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};
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typedef struct {
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int32_t localMessageID;
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messageCat_te msgCatDest;
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messageType_te msgId;
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int32_t data;
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}messageElement_ts;
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// need to create a syngleton ...
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class MsgBroadcastCore: public Singleton<MsgBroadcastCore>
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{
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friend class Singleton<MsgBroadcastCore>;
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// specific for sigleton system...
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private:
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// Constructeur
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MsgBroadcastCore(void);
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~MsgBroadcastCore(void);
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public:
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void SendMessage(MsgBroadcast * pointerOnSender, messageType_te id, int32_t dataID = -1);
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void AddReceiver(MsgBroadcast * pointerOnReceiver);
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void RmReceiver(MsgBroadcast * pointerOnReceiver);
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private:
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EdnVectorBin<MsgBroadcast*> m_listMessage;
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uint32_t m_messageID;
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EdnVectorBin<messageElement_ts> m_listOfMessage;
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};
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void GeneralSendMessage(messageType_te id, int32_t dataID = -1);
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#endif
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