Move to gitHub the edn project (remove history keep it on my nas)

This commit is contained in:
2011-07-20 10:33:24 +02:00
parent e777f0ad0f
commit e201a51a38
152 changed files with 31575 additions and 0 deletions

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/**
*******************************************************************************
* @file Buffer.c
* @brief Editeur De N'ours : Text Buffer
* @author Edouard DUPIN
* @date 08/12/2010
* @par Project
* Edn
*
* @par Copyright
* Copyright 2010 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
* You can not earn money with this Software (if the source extract from Edn
* represent less than 50% of original Sources)
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#include "tools_debug.h"
#include "tools_globals.h"
#include "Buffer.h"
#include "BufferManager.h"
#undef __class__
#define __class__ "Buffer"
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
Buffer::Buffer()
{
m_fileModify = true;
m_haveName = false;
Edn::String mString = "No-Name";
m_fileName.SetCompleateName(mString);
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
Buffer::Buffer(Edn::String &newFileName)
{
m_fileModify = false;
m_haveName = true;
m_fileName.SetCompleateName(newFileName);
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
Buffer::~Buffer(void)
{
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
bool Buffer::IsModify(void)
{
return m_fileModify;
}
void Buffer::SetModify(bool status)
{
if (status != m_fileModify) {
m_fileModify = status;
GeneralSendMessage(EDN_MSG__BUFFER_CHANGE_MODIFY);
}
}
Edn::File Buffer::GetFileName(void)
{
return m_fileName;
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
Edn::String Buffer::GetName(void)
{
// nothing to do
return m_fileName.GetCompleateName();
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
Edn::String Buffer::GetShortName(void)
{
// nothing to do
return m_fileName.GetShortFilename();
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
Edn::String Buffer::GetFolder(void)
{
// nothing to do
return m_fileName.GetFolder();
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
bool Buffer::HaveName(void)
{
// nothing to do
return true;
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
void Buffer::SetName(Edn::String &newName)
{
// nothing to do
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
// TODO : ne marche plus ...
void Buffer::Save(void)
{
// nothing to do
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
void Buffer::GetInfo(infoStatBuffer_ts &infoToUpdate)
{
// nothing to do
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
void Buffer::SetLineDisplay(uint32_t lineNumber)
{
// nothing to do
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
int32_t Buffer::Display(DrawerManager &drawer)
{
return ERR_NONE;
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
* @todo : Set the move up and DOWN...
*
*/
void Buffer::MouseSelectFromCursorTo(int32_t width, int32_t height)
{
// nothing to do
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
void Buffer::MouseEvent(int32_t width, int32_t height)
{
// nothing to do
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
void Buffer::MouseEventDouble(void)
{
// nothing to do
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
void Buffer::MouseEventTriple(void)
{
// nothing to do
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
void Buffer::ScrollDown(void)
{
// nothing to do
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
void Buffer::ScrollUp(void)
{
// nothing to do
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
void Buffer::ForceReDraw(bool allElement)
{
// nothing to do
}
void Buffer::cursorMove(int32_t gtkKey)
{
// nothing to do
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
void Buffer::AddChar(char * UTF8data)
{
// nothing to do
}
void Buffer::Search(Edn::String &data, bool back, bool caseSensitive, bool wrap, bool regExp)
{
// nothing to do
}
void Buffer::Replace(Edn::String &data)
{
// nothing to do
}
int32_t Buffer::FindLine(Edn::String &data)
{
// nothing to do
}
void Buffer::JumpAtLine(int32_t newLine)
{
// nothing to do
}
/**
* @brief request a copy of the selection in the named clipBoard ID
*
* @param[in] clipboardID Id of the buffer we want to get data [0..10] (0 copy normal / 10 middle button)
*
* @return ---
*
*/
void Buffer::Copy(int8_t clipboardID)
{
// nothing to do
}
/**
* @brief Request a copy and a remove of the curent selection in the named clipBoard ID
*
* @param[in] clipboardID Id of the buffer we want to get data [0..10] (0 copy normal / 10 middle button)
*
* @return ---
*
*/
void Buffer::Cut(int8_t clipboardID)
{
// nothing to do
}
/**
* @brief request the past of a specific clipboard on the curent position or selection
*
* @param[in] clipboardID Id of the buffer we want to get data [0..10] (0 copy normal / 10 middle button)
*
* @return ---
*
*/
void Buffer::Paste(int8_t clipboardID)
{
// nothing to do
}
void Buffer::RemoveLine(void)
{
// nothing to do
}
void Buffer::SelectAll(void)
{
// nothing to do
}
void Buffer::SelectNone(void)
{
// nothing to do
}
void Buffer::Undo(void)
{
// nothing to do
}
void Buffer::Redo(void)
{
// nothing to do
}

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/**
*******************************************************************************
* @file Buffer.h
* @brief Editeur De N'ours : Text Buffer (header)
* @author Edouard DUPIN
* @date 08/12/2010
* @par Project
* Edn
*
* @par Copyright
* Copyright 2010 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
* You can not earn money with this Software (if the source extract from Edn
* represent less than 50% of original Sources)
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __BUFFER_H__
#define __BUFFER_H__
#include <string>
#include "Display.h"
#include "charset.h"
#include "Edn.h"
typedef struct{
uint32_t nbTotalLine; //!< Number of line in the buffer
uint32_t nbTotalColomn; //!< Number of line in the buffer
uint32_t startLineDisplay; //!< First line display.
uint32_t startColomnDisplay; //!< First Colomn displayed
uint32_t diplayableColomn; //!< NB colomn that can be displayed
uint32_t diplayableLine; //!< NB Line that can be displayed
}infoStatBuffer_ts;
class Buffer {
public:
Buffer(void);
Buffer(Edn::String &filename);
virtual ~Buffer(void);
Edn::File GetFileName(void);
virtual Edn::String GetName(void);
virtual Edn::String GetShortName(void);
virtual Edn::String GetFolder(void);
virtual void SetName(Edn::String &newName);
virtual void Save(void);
virtual bool HaveName(void);
bool IsModify(void);
protected:
void SetModify(bool status);
public:
virtual void GetInfo(infoStatBuffer_ts &infoToUpdate);
virtual void SetLineDisplay(uint32_t lineNumber);
virtual int32_t Display(DrawerManager &drawer);
virtual void ForceReDraw(bool allElement);
virtual void AddChar(char * UTF8data);
virtual void cursorMove(int32_t gtkKey);
virtual void MouseSelectFromCursorTo(int32_t width, int32_t height);
virtual void MouseEvent(int32_t width, int32_t height);
virtual void MouseEventDouble(void);
virtual void MouseEventTriple(void);
virtual void ScrollDown(void);
virtual void ScrollUp(void);
virtual void RemoveLine(void);
virtual void SelectAll(void);
virtual void SelectNone(void);
virtual void Undo(void);
virtual void Redo(void);
virtual void SetCharset(charset_te newCharset) {};
//virtual void SelectAll(void);
virtual void Copy(int8_t clipboardID);
virtual void Cut(int8_t clipboardID);
virtual void Paste(int8_t clipboardID);
virtual void Search(Edn::String &data, bool back, bool caseSensitive, bool wrap, bool regExp);
virtual void Replace(Edn::String &data);
virtual int32_t FindLine(Edn::String &data);
virtual void JumpAtLine(int32_t newLine);
protected:
bool m_fileModify;
Edn::File m_fileName;
bool m_haveName; //!< to know if the file have a name or NOT
};
#endif

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/**
*******************************************************************************
* @file BufferEmpty.cpp
* @brief Editeur De N'ours : Text Buffer (edit For No buffer Display)
* @author Edouard DUPIN
* @date 19/01/2011
* @par Project
* Edn
*
* @par Copyright
* Copyright 2010 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
* You can not earn money with this Software (if the source extract from Edn
* represent less than 50% of original Sources)
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#include "tools_debug.h"
#include "tools_globals.h"
#include "BufferEmpty.h"
#include "ColorizeManager.h"
#include "MainWindows.h"
#undef __class__
#define __class__ "BufferEmpty"
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
BufferEmpty::BufferEmpty()
{
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
BufferEmpty::~BufferEmpty(void)
{
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
int32_t BufferEmpty::Display(DrawerManager &drawer)
{
ColorizeManager * myColorManager = ColorizeManager::getInstance();
// Get color :
Colorize *myColor = NULL;
// Clean Buffer
drawer.Clean(myColorManager->Get(COLOR_CODE_BASIC_BG) );
myColor = myColorManager->Get("normal");
// Draw the 2 comments Lines :
drawer.Text(myColor, 20,20, "edn - Editeur De N'ours, l'Editeur Desoxyribo-Nucleique");
//drawer.Flush();
myColor = myColorManager->Get("commentDoxygen");
drawer.Text(myColor, 20,25 + Display::GetFontHeight(), "No Buffer Availlable to display");
drawer.Flush();
/*
myColor = myColorManager->Get(("SelectedText"));
drawer.Cursor(20, 50);
drawer.EndOfLine(20, 70);
drawer.Tabulation(myColor, 20, 90, 5);
drawer.UTF8UnknownElement(myColor, 20, 120, 3, false);
drawer.Flush();
*/
return ERR_NONE;
}

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/**
*******************************************************************************
* @file BufferEmpty.h
* @brief Editeur De N'ours : Text Buffer (edit For No buffer Display) (header)
* @author Edouard DUPIN
* @date 19/01/2011
* @par Project
* Edn
*
* @par Copyright
* Copyright 2010 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
* You can not earn money with this Software (if the source extract from Edn
* represent less than 50% of original Sources)
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __BUFFER_EMPTY_H__
#define __BUFFER_EMPTY_H__
#include "Buffer.h"
class BufferEmpty : public Buffer {
public:
BufferEmpty(void);
virtual ~BufferEmpty(void);
virtual int32_t Display(DrawerManager &drawer);
};
#endif

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/**
*******************************************************************************
* @file BufferManager.cpp
* @brief Editeur De N'ours : Text Buffer manager (sources)
* @author Edouard DUPIN
* @date 08/12/2010
* @par Project
* Edn
*
* @par Copyright
* Copyright 2010 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
* You can not earn money with this Software (if the source extract from Edn
* represent less than 50% of original Sources)
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#include "tools_debug.h"
#include "tools_globals.h"
#include "BufferManager.h"
//#include "MsgBroadcast.h"
#undef __class__
#define __class__ "BufferManager"
// Constructeur
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
BufferManager::BufferManager(void) : MsgBroadcast("Buffer Manager", EDN_CAT_BUFFER_MANAGER)
{
// nothing to do ...
BufferNotExiste = new BufferEmpty();
m_idSelected = -1;
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
BufferManager::~BufferManager(void)
{
//clean All Buffer
EDN_INFO("~BufferManager::RemoveAll();");
RemoveAll();
// clear The list of Buffer
EDN_INFO("~BufferManager::listBuffer.clear();");
listBuffer.clear();
EDN_INFO("~BufferManager::delete(BufferNotExiste);");
delete(BufferNotExiste);
}
void BufferManager::OnMessage(int32_t id, int32_t dataID)
{
switch (id)
{
case EDN_MSG__NEW:
{
int32_t newOne = Create();
if (-1 != newOne) {
SendMessage(EDN_MSG__CURRENT_CHANGE_BUFFER_ID, newOne);
}
}
break;
}
}
/**
* @brief Remove all buffer opened
*
* @param[in,out] ---
*
* @return ---
*
*/
void BufferManager::RemoveAll(void)
{
int32_t i;
for (i=0; i<(int32_t)listBuffer.size(); i++) {
Remove(i);
}
SendMessage(EDN_MSG__BUFFER_REMOVE_ALL);
}
/**
* @brief Create a new buffer with no name and empty
*
* @param[in,out] ---
*
* @return The ID of the curent buffer where the file is loaded
*
*/
int32_t BufferManager::Create(void)
{
// allocate a new Buffer
Buffer *myBuffer = new BufferText();
// Add at the list of element
listBuffer.push_back(myBuffer);
int32_t basicID = (int32_t)listBuffer.size() - 1;
SendMessage(EDN_MSG__BUFFER_ADD, basicID);
return basicID;
}
/**
* @brief open a file with the name set in parameters
*
* @param[in] filename curent filename
*
* @return The ID of the curent buffer where the file is loaded
*
* @todo : check if this file is not curently open and return the old ID
*
*/
int32_t BufferManager::Open(Edn::String &filename)
{
// allocate a new Buffer
Buffer *myBuffer = new BufferText(filename);
// Add at the list of element
listBuffer.push_back(myBuffer);
int32_t basicID = (int32_t)listBuffer.size() - 1;
SendMessage(EDN_MSG__BUFFER_ADD, basicID);
return basicID;
}
Buffer * BufferManager::Get(int32_t BufferID)
{
// possible special case : -1;
if (-1 >= BufferID) {
return BufferNotExiste;
}
// check if the Buffer existed
if (BufferID < (int32_t)listBuffer.size()) {
// check if the buffer already existed
if (NULL != listBuffer[BufferID]) {
return listBuffer[BufferID];
} else {
EDN_ERROR("non existing Buffer " << BufferID);
}
} else {
EDN_ERROR("call an non existing Buffer number too hight : " << BufferID << " > " << listBuffer.size());
}
return BufferNotExiste;
}
bool BufferManager::Exist(int32_t BufferID)
{
if (-1 >= BufferID) {
return false;
}
// check if the Buffer existed
if (BufferID < (int32_t)listBuffer.size()) {
// check if the buffer already existed
if (NULL != listBuffer[BufferID]) {
return true;
}
}
return false;
}
int32_t BufferManager::GetId(Edn::String &filename)
{
int32_t iii;
// check if the Buffer existed
for (iii=0; iii < (int32_t)listBuffer.size(); iii++) {
// check if the buffer already existed
if (NULL != listBuffer[iii]) {
if ( listBuffer[iii]->GetName() == filename) {
return iii;
}
}
}
return -1;
}
bool BufferManager::Exist(Edn::String &filename)
{
if (-1 == GetId(filename)) {
return false;
}
return true;
}
// return the number of buffer (open in the past) if 5 buffer open and 4 close ==> return 5
uint32_t BufferManager::Size(void)
{
return listBuffer.size();
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
bool BufferManager::Remove(int32_t BufferID)
{
if (-1 >= BufferID) {
return false;
}
// check if the Buffer existed
if (BufferID < (int32_t)listBuffer.size()) {
// check if the buffer already existed
if (NULL != listBuffer[BufferID]) {
// TODO : Check if it saved...
/*
if (false == IsSaved(BufferID) ) {
EDN_INFO("Buffer " << BufferID << " : Not Saved", BufferID);
}
*/
// Delete the Buffer
delete( listBuffer[BufferID] );
listBuffer[BufferID] = NULL;
SendMessage(EDN_MSG__BUFFER_REMOVE, BufferID);
return true;
} else {
EDN_INFO("non existing Buffer " << BufferID);
return false;
}
} else {
EDN_INFO("call an non existing Buffer number too hight : " << BufferID << " > " << listBuffer.size());
return false;
}
}
/**
* @brief to get the element 14 in the buffer
*
* @param[in,out] ---
*
* @return ---
*
*/
int32_t BufferManager::WitchBuffer(int32_t iEmeElement)
{
int32_t i;
for (i=0; i<(int32_t)listBuffer.size(); i++) {
if (NULL != listBuffer[i]) {
iEmeElement--;
// find the element :
if (0 == iEmeElement) {
return i;
}
}
}
return -1;
}

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/**
*******************************************************************************
* @file BufferManager.h
* @brief Editeur De N'ours : Text Buffer (header)
* @author Edouard DUPIN
* @date 08/12/2010
* @par Project
* Edn
*
* @par Copyright
* Copyright 2010 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
* You can not earn money with this Software (if the source extract from Edn
* represent less than 50% of original Sources)
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __BUFFER_MANAGER_H__
#define __BUFFER_MANAGER_H__
#include "Buffer.h"
#include "BufferText.h"
#include "BufferEmpty.h"
#include "Singleton.h"
#include "MsgBroadcast.h"
#include <vector>
#include <string>
class BufferManager: public Singleton<BufferManager>, public MsgBroadcast
{
friend class Singleton<BufferManager>;
// specific for sigleton system...
private:
// Constructeur
BufferManager(void);
~BufferManager(void);
public:
void OnMessage(int32_t id, int32_t dataID);
// return the ID of the buffer allocated
// create a buffer with no element
int32_t Create(void);
// open curent filename
int32_t Open(Edn::String &filename);
int32_t GetSelected(void) { return m_idSelected;};
void SetSelected(int32_t id) {m_idSelected = id;};
Buffer * Get(int32_t BufferID);
bool Exist(int32_t BufferID);
bool Exist(Edn::String &filename);
int32_t GetId(Edn::String &filename);
// return the number of buffer (open in the past) if 5 buffer open and 4 close ==> return 5
uint32_t Size(void);
int32_t WitchBuffer(int32_t iEmeElement);
bool Remove(int32_t BufferID);
private:
std::vector<Buffer*> listBuffer; //!< element List of the char Elements
void RemoveAll(void); //!< remove all buffer
int32_t m_idSelected;
Buffer * BufferNotExiste; //!< When an error arrive in get buffer we return the Error buffer (not writable)
};
#endif

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/**
*******************************************************************************
* @file BufferText.h
* @brief Editeur De N'ours : Text Buffer (edit only ASCII text File) (header)
* @author Edouard DUPIN
* @date 19/01/2011
* @par Project
* Edn
*
* @par Copyright
* Copyright 2010 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
* You can not earn money with this Software (if the source extract from Edn
* represent less than 50% of original Sources)
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __BUFFER_TEXT_H__
#define __BUFFER_TEXT_H__
#include <vector>
#include <string>
#include "ColorizeManager.h"
#include "Buffer.h"
#include "EdnBuf.h"
typedef enum {
CURSOR_DISPLAY_MODE_NORMAL = 259,
CURSOR_DISPLAY_MODE_INSERT,
CURSOR_DISPLAY_MODE_NOT_FOCUS,
} cursorDisplayMode_te;
class BufferText : public Buffer {
public:
BufferText(void);
BufferText(Edn::String &filename);
virtual ~BufferText(void);
Edn::String GetName(void);
Edn::String GetShortName(void);
Edn::String GetFolder(void);
void SetName(Edn::String &newName);
void Save(void);
bool HaveName(void);
void GetInfo(infoStatBuffer_ts &infoToUpdate);
void SetLineDisplay(uint32_t lineNumber);
int32_t Display(DrawerManager &drawer);
void ForceReDraw(bool allElement);
void AddChar(char * UTF8data);
void cursorMove(int32_t gtkKey);
void MouseSelectFromCursorTo(int32_t width, int32_t height);
void MouseEvent(int32_t width, int32_t height);
void MouseEventDouble(void);
void MouseEventTriple(void);
void ScrollDown(void);
void ScrollUp(void);
void Copy(int8_t clipboardID);
void Cut(int8_t clipboardID);
void Paste(int8_t clipboardID);
void Search(Edn::String &data, bool back, bool caseSensitive, bool wrap, bool regExp);
void Replace(Edn::String &data);
int32_t FindLine(Edn::String &data);
void JumpAtLine(int32_t newLine);
void RemoveLine(void);
void SelectAll(void);
void SelectNone(void);
void Undo(void);
void Redo(void);
void SetCharset(charset_te newCharset);
private:
// naming
Edn::String filename; //!< filename of the curent buffer
bool haveName; //!< to know if the file have a name or NOT
// Display
bool NeedToCleanEndPage; //!< if true, the end of the page need to be clean (arrive after a remove line)
uint32_t nbColoneForLineNumber; //!< number of colome used to display the line Number
ColorizeManager * myColorManager; //!< for the background color :
// Direct buffer IO
EdnBuf m_EdnBuf; //!< buffer associated on this displayer
position_ts m_displayStart; //!< position where the display is starting
position_ts m_displaySize; //!< number of char displayable in the screan
int32_t m_displayStartBufferPos; //!< position where the buffer start
// Cursor :
int32_t m_cursorPos; //!< position in the buffer of the cursor
int32_t m_cursorPreferredCol; //!< colomn of the last up and down ...
bool m_cursorOn; //!< the blink of the cursor ...
cursorDisplayMode_te m_cursorMode; //!< type of cursor Selected
displayHLData_ts m_displayLocalSyntax; //!< for the display of the local elements (display HL mode)
// internal function
void BasicInit(void);
void UpdateWindowsPosition(bool centerPage = false);
void displayLineNumber(DrawerManager &drawer);
void CleanSelectLine(void);
void SelectionStart(void);
void SelectionEnd(void);
void SelectionCheckMode(void);
void CheckAndUpdateLineForModification(uint32_t lineID);
bool TextDMoveUp(int32_t offset);
bool TextDMoveDown(int32_t offset);
void SetInsertPosition(int32_t newPosition, bool insertChar = false);
void GetMousePosition(int32_t width, int32_t height, int32_t &x, int32_t &y);
void MoveUpDown(int32_t ofset);
void DrawLineNumber(DrawerManager &drawer,char *myPrint, int32_t lineNumber, int32_t positionY);
};
#endif