Ewol change the idea of how the Font are managed

This commit is contained in:
2012-08-22 18:18:59 +02:00
parent e27720372b
commit 76cd7bef21
5 changed files with 51 additions and 58 deletions

View File

@@ -76,8 +76,7 @@ int32_t BufferEmpty::Display(ewol::OObject2DTextColored& OOTextNormal,
// Get color :
Colorize *myColor = NULL;
int32_t fontId = OOTextNormal.GetFontID();
int32_t letterHeight = ewol::GetHeight(fontId);
int32_t letterHeight = OOTextNormal.GetHeight();
Vector2D<float> textPos;
textPos.x = 20;