[DEV] update Doc

This commit is contained in:
Edouard DUPIN 2015-10-15 08:36:21 +02:00
parent b5ef639438
commit 6980c78684

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@ -11,38 +11,61 @@ This software is distributed in the hope that it will be useful, but WITHOUT ANY
Instructions
============
download the software :
need google repo:
-----------------
mkdir yourDevFolder
cd yourDevFolder
git clone git://github.com/HeeroYui/ewol.git
cd ewol
git submodule init
git submodule update
cd ..
git clone git://github.com/HeeroYui/edn.git
cd edn
see: http://source.android.com/source/downloading.html#installing-repo
mkdir ~/.bin
PATH=~/.bin:$PATH
curl https://storage.googleapis.com/git-repo-downloads/repo > ~/.bin/repo
chmod a+x ~/.bin/repo
download Build system:
----------------------
sudo pip install lutin
sudo pip install pillow
download the Framework:
----------------------
mkdir -p WORKING_DIRECTORY/framework
cd WORKING_DIRECTORY/framework
repo init -u git://github.com/atria-soft/manifest.git
repo sync -j8
cd ../..
download the software:
----------------------
mkdir -p WORKING_DIRECTORY/application
cd WORKING_DIRECTORY/application
git clone https://github.com/HeeroYui/edn.git
cd ../..
Compile software:
-----------------
cd WORKING_DIRECTORY
lutin -C -P edn
(debug) Compile software & Run debug version:
../ewol/build/lutin.py --color --mode=debug
or
../ewol/build/lutin.py --color --compilator=clang --mode=debug
./out/Linux/debug/staging/edn//usr/bin/edn -l6 yourFile.txt
Note : -l6 corespond at the LOG level to display.
lutin -C -P -m debug edn
# or
lutin -C -P -c clang -m debug edn
(release) Compile software & install & run:
# generate binary, tree, package and install it ...
../ewol/build/lutin.py -c edn-install
edn exemple.txt
lutin -C -P edn?install
(Android) Compile software & install
cd yourDevFolder
mkdir andoid
cd android
download here in "sdk" and "ndk" the coresponding SDK and NDK of Android:
@ -51,18 +74,14 @@ download the software :
==> you need to download sub package of the NDK (refer to the NDK doccumentation) but only supported android version >4.0
cd ..
# Generate package and install on Android device (in debug mode a generic key is set)
../ewol/build/lutin.py --color --target=Android --mode=debug edn-install
lutin -C -P -t Android -m debug edn?install
# to show the log :
../ewol/build/lutin.py --target=Android edn-log
lutin -C -P -t Android edn?log
(Windows) Compile software & install
cd yourDevFolder
../ewol/build/lutin.py --color --target=Windows --mode=debug edn
#we have many problem for windows compilation now...
lutin -C -P -t Windows -m debug edn
(MAC) All needed and some useful packages
@ -71,8 +90,7 @@ download the software :
- Xcode ==> for all developement packages
- in Xcode : XCode->Setting->Download and install component: "Command Line Tools"
cd yourDevFolder
../ewol/build/lutin.py --color --mode=debug edn
lutin -C -P -m debug edn
(IOs) All needed and some useful packages
@ -83,22 +101,14 @@ download the software :
for porting on IOs you need a developper account
cd yourDevFolder
# compile and install on simulator (no developper account needed)
../ewol/build/lutin.py --color --target=IOs --mode=debug --simulation edn-intall
lutin -C -P -t IOs -m debug --simulation edn?install
# launch IOs simulator in xcode, and your application will appear on the second page (32 bit mode only)
# compile and install on board
../ewol/build/lutin.py --color --target=IOs --mode=debug edn-intall
lutin -C -P -t IOs -m debug edn?install
# compile and install on board and debug mode :
../ewol/build/lutin.py --color --target=IOs --mode=debug edn-log
On linux you can generate 3 board in one time
=============================================
cd yourDevFolder/edn
../ewol/build/lutin.py --color --target=Linux --mode=debug edn --target=Windows --mode=debug edn --target=Android --mode=debug edn
lutin -C -P -t IOs -m debug --simulation edn?log
Dependency packages
===================