simplify the EObject class
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@@ -33,8 +33,6 @@
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#include <BufferManager.h>
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#include <ewol/widget/Label.h>
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extern const char * const TYPE_EOBJECT_EDN_MAIN_WINDOWS;
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class MainWindows : public ewol::Windows
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{
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private:
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@@ -44,20 +42,13 @@ class MainWindows : public ewol::Windows
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// Constructeur
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MainWindows(void);
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~MainWindows(void);
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/**
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* @brief Check if the object has the specific type.
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* @note In Embended platforme, it is many time no -rtti flag, then it is not possible to use dynamic cast ==> this will replace it
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* @param[in] objectType type of the object we want to check
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* @return true if the object is compatible, otherwise false
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*/
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bool CheckObjectType(const char * const objectType);
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/**
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* @brief Get the current Object type of the EObject
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* @note In Embended platforme, it is many time no -rtti flag, then it is not possible to use dynamic cast ==> this will replace it
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* @param[in] objectType type description
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* @return true if the object is compatible, otherwise false
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*/
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const char * const GetObjectType(void);
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const char * const GetObjectType(void) { return "MainWindows"; };
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/**
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* @brief Receive a message from an other EObject with a specific eventId and data
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* @param[in] CallerObject Pointer on the EObject that information came from
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