Gui is back to normal
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@@ -81,7 +81,7 @@ int32_t BufferEmpty::Display(ewol::OObject2DTextColored& OOTextNormal,
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Vector2D<float> textPos;
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textPos.x = 20;
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textPos.y = 20;
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textPos.y = sizeY - 20 - letterHeight;
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myColor = ColorizeManager::Get("normal");
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OOTextBold.SetColor(myColor->GetFG());
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@@ -90,7 +90,7 @@ int32_t BufferEmpty::Display(ewol::OObject2DTextColored& OOTextNormal,
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myColor = ColorizeManager::Get("commentDoxygen");
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OOTextNormal.SetColor(myColor->GetFG());
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textPos.y = (int32_t)(textPos.y + letterHeight*1.30);
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textPos.y = (int32_t)(textPos.y - letterHeight*1.30);
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tmpDisplay = "No Buffer Availlable to display";
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OOTextNormal.Text(textPos, tmpDisplay);
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@@ -346,6 +346,9 @@ int32_t BufferText::Display(ewol::OObject2DTextColored& OOTextNormal,
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APPL_VERBOSE("Start display of text buffer [" << displayStartBufferPos<< ".." << mylen << "]");
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APPL_VERBOSE("cursor Pos : " << m_cursorPos << "start at pos=" << displayStartBufferPos);
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// note corection of the openGl invertion system :
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y = sizeY - y;
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y -= letterHeight;
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OOTextNormal.clippingDisable();
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OOColored.clippingDisable();
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@@ -450,7 +453,7 @@ int32_t BufferText::Display(ewol::OObject2DTextColored& OOTextNormal,
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lineMaxSize = 0.0;
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idX =0;
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pixelX = x_base + SEPARATION_SIZE_LINE_NUMBER;
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y += letterHeight;
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y -= letterHeight;
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displayLines++;
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currentLineID++;
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OOTextNormal.clippingDisable();
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