Change makefile principe and rework the mouse position event
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@@ -36,6 +36,15 @@ typedef enum {
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CURSOR_DISPLAY_MODE_NOT_FOCUS,
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} cursorDisplayMode_te;
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class CharElement
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{
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public:
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int16_t m_yOffset;
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int16_t m_xOffset;
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int16_t m_ySize;
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int32_t m_bufferPos;
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};
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class BufferText : public Buffer {
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public:
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BufferText(void);
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@@ -55,8 +64,8 @@ class BufferText : public Buffer {
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int32_t sizeX, int32_t sizeY);
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void AddChar(uniChar_t unicodeData);
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void cursorMove(ewol::eventKbMoveType_te moveTypeEvent);
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void MouseSelectFromCursorTo(int32_t fontId, int32_t width, int32_t height);
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void MouseEvent(int32_t fontId, int32_t width, int32_t height);
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void MouseSelectFromCursorTo(Vector2D<float> pos);
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void MouseEvent(Vector2D<float> pos);
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void MouseEventDouble(void);
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void MouseEventTriple(void);
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@@ -84,12 +93,13 @@ class BufferText : public Buffer {
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int32_t GetLineNumberNumberOfElement(void);
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// Direct buffer IO
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EdnBuf m_EdnBuf; //!< buffer associated on this displayer
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Vector2D<float> m_displaySize; //!< number of char displayable in the screan
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EdnBuf m_EdnBuf; //!< buffer associated on this displayer
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Vector2D<float> m_displaySize; //!< number of char displayable in the screan
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// Cursor :
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int32_t m_cursorPos; //!< position in the buffer of the cursor
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int32_t m_cursorPreferredCol; //!< colomn of the last up and down ...
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cursorDisplayMode_te m_cursorMode; //!< type of cursor Selected
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int32_t m_cursorPos; //!< position in the buffer of the cursor
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int32_t m_cursorPreferredCol; //!< colomn of the last up and down ...
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cursorDisplayMode_te m_cursorMode; //!< type of cursor Selected
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etk::Vector<CharElement> m_elmentList; //!< Elemnt position for every char displayed
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// internal function
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void BasicInit(void);
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@@ -102,7 +112,7 @@ class BufferText : public Buffer {
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bool TextDMoveDown(int32_t offset);
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void SetInsertPosition(int32_t newPosition, bool insertChar = false);
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int32_t GetMousePosition(int32_t fontId, int32_t width, int32_t height);
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int32_t GetMousePosition(Vector2D<float> pos);
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void DrawLineNumber(ewol::OObject2DTextColored* OOText, ewol::OObject2DColored* OOColored, int32_t sizeX, int32_t sizeY, int32_t nbColomn, int32_t lineNumber, int32_t positionY);
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void DrawCursor(ewol::OObject2DColored* OOColored, int32_t x, int32_t y, int32_t letterHeight, int32_t letterWidth, clipping_ts &clip);
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