remove etkFloat_t element and coord2D_ts with float and Vector2D<float>
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@@ -117,15 +117,15 @@ class Buffer {
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// moving with cursor change position:
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private:
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bool m_updatePositionRequested; //!< if a position xhange in the windows ...
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coord2D_ts m_maximumSize; //!< current maxSize of the buffer
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Vector2D<float> m_maximumSize; //!< current maxSize of the buffer
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protected:
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void RequestUpdateOfThePosition(void) { m_updatePositionRequested = true; };
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void SetMaximumSize(coord2D_ts maxSize) { m_maximumSize = maxSize; };
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void SetMaximumSize(Vector2D<float> maxSize) { m_maximumSize = maxSize; };
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public:
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bool NeedToUpdateDisplayPosition(void);
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virtual coord2D_ts GetBorderSize(void); // this is to requested the minimum size for the buffer that is not consider as visible ...
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virtual coord2D_ts GetPosition(int32_t fontId, bool& centerRequested);
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coord2D_ts GetMaxSize(void) { return m_maximumSize; };
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virtual Vector2D<float> GetBorderSize(void); // this is to requested the minimum size for the buffer that is not consider as visible ...
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virtual Vector2D<float> GetPosition(int32_t fontId, bool& centerRequested);
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Vector2D<float> GetMaxSize(void) { return m_maximumSize; };
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protected:
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bool m_fileModify; //!<
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// naming
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