edn/test/python.py

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#!/usr/bin/python
import lutinModule as module
import lutinTools as tools
def get_desc():
return "gameplay : video game engine (based on bullet lib)"
"""
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"""
'''
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'''
def create(target):
myModule = module.Module(__file__, 'gameplay', 'LIBRARY')
# add the file to compile:
myModule.add_src_file([
'ege/debug.cpp',
'ege/AudioElement.cpp',
'ege/AudioEngine.cpp',
'ege/Camera.cpp'
])
# myModule.copy_folder('data/ParticuleMesh.*','')
# name of the dependency
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myModule.add_depend(['etk', 'ewol', 'bullet'])
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myModule.add_flag_CC([
'-Wno-write-strings',
'-Wall'])
myModule.add_export_path(tools.get_current_path(__file__))
# add the currrent module at the
return myModule
"""
multline comment error ...