Class VREventStatus

  • All Implemented Interfaces:
    org.lwjgl.system.Pointer

    public class VREventStatus
    extends org.lwjgl.system.Struct
    Used for a few events about overlays.

    Layout

    
     struct VREvent_Status_t {
         uint32_t statusState;
     }
    • Nested Class Summary

      Nested Classes 
      Modifier and Type Class Description
      static class  VREventStatus.Buffer
      An array of VREventStatus structs.
      • Nested classes/interfaces inherited from interface org.lwjgl.system.Pointer

        org.lwjgl.system.Pointer.Default
    • Field Summary

      Fields 
      Modifier and Type Field Description
      static int ALIGNOF
      The struct alignment in bytes.
      static int SIZEOF
      The struct size in bytes.
      static int STATUSSTATE
      The struct member offsets.
      • Fields inherited from interface org.lwjgl.system.Pointer

        BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE
    • Constructor Summary

      Constructors 
      Constructor Description
      VREventStatus​(java.nio.ByteBuffer container)
      Creates a VREventStatus instance at the current position of the specified ByteBuffer container.
    • Field Detail

      • SIZEOF

        public static final int SIZEOF
        The struct size in bytes.
      • ALIGNOF

        public static final int ALIGNOF
        The struct alignment in bytes.
      • STATUSSTATE

        public static final int STATUSSTATE
        The struct member offsets.
    • Constructor Detail

      • VREventStatus

        public VREventStatus​(java.nio.ByteBuffer container)
        Creates a VREventStatus instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

        The created instance holds a strong reference to the container object.

    • Method Detail

      • sizeof

        public int sizeof()
        Specified by:
        sizeof in class org.lwjgl.system.Struct
      • statusState

        public int statusState()
        Returns the value of the statusState field.
      • create

        public static VREventStatus create​(long address)
        Returns a new VREventStatus instance for the specified memory address.
      • createSafe

        @Nullable
        public static VREventStatus createSafe​(long address)
        Like create, but returns null if address is NULL.
      • create

        public static VREventStatus.Buffer create​(long address,
                                                  int capacity)
        Create a VREventStatus.Buffer instance at the specified memory.
        Parameters:
        address - the memory address
        capacity - the buffer capacity
      • createSafe

        @Nullable
        public static VREventStatus.Buffer createSafe​(long address,
                                                      int capacity)
        Like create, but returns null if address is NULL.
      • nstatusState

        public static int nstatusState​(long struct)
        Unsafe version of statusState().