Class VRTextureDepthInfo

  • All Implemented Interfaces:
    java.lang.AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

    public class VRTextureDepthInfo
    extends org.lwjgl.system.Struct
    implements org.lwjgl.system.NativeResource

    Layout

    
     struct VRTextureDepthInfo_t {
         void * handle;
         HmdMatrix44_t mProjection;
         HmdVector2_t vRange;
     }
    • Field Detail

      • SIZEOF

        The struct size in bytes.
      • ALIGNOF

        The struct alignment in bytes.
      • HANDLE, MPROJECTION, VRANGE

        The struct member offsets.
    • Constructor Detail

      • VRTextureDepthInfo

        public VRTextureDepthInfo​(java.nio.ByteBuffer container)
        Creates a VRTextureDepthInfo instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

        The created instance holds a strong reference to the container object.

    • Method Detail

      • sizeof

        public int sizeof()
        Specified by:
        sizeof in class org.lwjgl.system.Struct
      • handle

        public long handle()
        Returns the value of the handle field.
      • handle

        public VRTextureDepthInfo handle​(long value)
        Sets the specified value to the handle field.
      • mProjection

        public VRTextureDepthInfo mProjection​(java.util.function.Consumer<HmdMatrix44> consumer)
        Passes the mProjection field to the specified Consumer.
      • vRange

        public VRTextureDepthInfo vRange​(java.util.function.Consumer<HmdVector2> consumer)
        Passes the vRange field to the specified Consumer.
      • malloc

        public static VRTextureDepthInfo malloc()
        Returns a new VRTextureDepthInfo instance allocated with memAlloc. The instance must be explicitly freed.
      • calloc

        public static VRTextureDepthInfo calloc()
        Returns a new VRTextureDepthInfo instance allocated with memCalloc. The instance must be explicitly freed.
      • create

        public static VRTextureDepthInfo create()
        Returns a new VRTextureDepthInfo instance allocated with BufferUtils.
      • create

        public static VRTextureDepthInfo create​(long address)
        Returns a new VRTextureDepthInfo instance for the specified memory address.
      • createSafe

        @Nullable
        public static VRTextureDepthInfo createSafe​(long address)
        Like create, but returns null if address is NULL.
      • createSafe

        @Nullable
        public static VRTextureDepthInfo.Buffer createSafe​(long address,
                                                           int capacity)
        Like create, but returns null if address is NULL.
      • mallocStack

        public static VRTextureDepthInfo mallocStack()
        Returns a new VRTextureDepthInfo instance allocated on the thread-local MemoryStack.
      • callocStack

        public static VRTextureDepthInfo callocStack()
        Returns a new VRTextureDepthInfo instance allocated on the thread-local MemoryStack and initializes all its bits to zero.
      • mallocStack

        public static VRTextureDepthInfo mallocStack​(org.lwjgl.system.MemoryStack stack)
        Returns a new VRTextureDepthInfo instance allocated on the specified MemoryStack.
        Parameters:
        stack - the stack from which to allocate
      • callocStack

        public static VRTextureDepthInfo callocStack​(org.lwjgl.system.MemoryStack stack)
        Returns a new VRTextureDepthInfo instance allocated on the specified MemoryStack and initializes all its bits to zero.
        Parameters:
        stack - the stack from which to allocate
      • callocStack

        public static VRTextureDepthInfo.Buffer callocStack​(int capacity)
        Returns a new VRTextureDepthInfo.Buffer instance allocated on the thread-local MemoryStack and initializes all its bits to zero.
        Parameters:
        capacity - the buffer capacity
      • mallocStack

        public static VRTextureDepthInfo.Buffer mallocStack​(int capacity,
                                                            org.lwjgl.system.MemoryStack stack)
        Returns a new VRTextureDepthInfo.Buffer instance allocated on the specified MemoryStack.
        Parameters:
        stack - the stack from which to allocate
        capacity - the buffer capacity
      • callocStack

        public static VRTextureDepthInfo.Buffer callocStack​(int capacity,
                                                            org.lwjgl.system.MemoryStack stack)
        Returns a new VRTextureDepthInfo.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.
        Parameters:
        stack - the stack from which to allocate
        capacity - the buffer capacity
      • nhandle

        public static long nhandle​(long struct)
        Unsafe version of handle().
      • nhandle

        public static void nhandle​(long struct,
                                   long value)
        Unsafe version of handle.
      • nmProjection

        public static void nmProjection​(long struct,
                                        HmdMatrix44 value)
        Unsafe version of mProjection.
      • nvRange

        public static void nvRange​(long struct,
                                   HmdVector2 value)
        Unsafe version of vRange.
      • validate

        public static void validate​(long struct)
        Validates pointer members that should not be NULL.
        Parameters:
        struct - the struct to validate
      • validate

        public static void validate​(long array,
                                    int count)
        Calls validate(long) for each struct contained in the specified struct array.
        Parameters:
        array - the struct array to validate
        count - the number of structs in array