Class VRTextureWithPoseAndDepth

  • All Implemented Interfaces:
    java.lang.AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

    public class VRTextureWithPoseAndDepth
    extends org.lwjgl.system.Struct
    implements org.lwjgl.system.NativeResource

    Layout

    
     struct VRTextureWithPoseAndDepth_t {
         VRTextureDepthInfo_t depth;
     }
    • Field Detail

      • SIZEOF

        public static final int SIZEOF
        The struct size in bytes.
      • ALIGNOF

        public static final int ALIGNOF
        The struct alignment in bytes.
      • DEPTH

        public static final int DEPTH
        The struct member offsets.
    • Constructor Detail

      • VRTextureWithPoseAndDepth

        public VRTextureWithPoseAndDepth​(java.nio.ByteBuffer container)
        Creates a VRTextureWithPoseAndDepth instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

        The created instance holds a strong reference to the container object.