[DEV] basic cube has no more weight

This commit is contained in:
Edouard DUPIN 2013-01-03 23:49:10 +01:00
parent 2b4f82b586
commit d28bbba1b3

View File

@ -218,7 +218,6 @@ class stupidCube : public game::Element
{
if (m_mass == 0.0f) {
if (baseRotationVect != vec3(0,0,0) ) {
APPL_DEBUG("kjhkjhkjh" << delta );
Rotate(baseRotationVect, 0.5 * delta );
}
if (baseMove != vec3(0,0,0) ) {
@ -249,7 +248,7 @@ void TestScene::OnReceiveMessage(ewol::EObject * CallerObject, const char * even
if (eventId == l_eventAddBox) {
static bool firstTime = true;
if (firstTime==false) {
stupidCube * tmpp = new stupidCube(20);
stupidCube * tmpp = new stupidCube();
vec3 newPos = vec3(etk::tool::frand(-20,20),etk::tool::frand(-20,20),etk::tool::frand(1,8));
APPL_DEBUG("add a box at the pos : " << newPos);
tmpp->Translate(newPos);