[dev] add some test on the scene

This commit is contained in:
Edouard DUPIN 2012-12-30 21:00:18 +01:00
parent 9578d1b5ea
commit 3057c3e3c9
3 changed files with 9 additions and 8 deletions

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(image error) Size: 6.4 KiB

After

(image error) Size: 7.1 KiB

@ -252,6 +252,12 @@ void TestScene::OnReceiveMessage(ewol::EObject * CallerObject, const char * even
vec3 newPos = vec3(etk::tool::frand(-20,20),etk::tool::frand(-20,20),etk::tool::frand(1,8));
APPL_DEBUG("add a box at the pos : " << newPos);
tmpp->Translate(newPos);
float angle = etk::tool::frand(-M_PI,M_PI);
tmpp->Rotate(vec3(1,0,0), angle);
angle = etk::tool::frand(-M_PI,M_PI);
tmpp->Rotate(vec3(0,1,0), angle);
angle = etk::tool::frand(-M_PI,M_PI);
tmpp->Rotate(vec3(0,0,1), angle);
}
firstTime = false;
m_gameEngine.AddElement(tmpp, true);

@ -58,6 +58,8 @@ void APP_Init(void)
#else
ewol::config::FontSetDefault("FreeSerif", 14);
#endif
// set the application icon ...
ewol::SetIcon("DATA:icon.png");
basicWindows = new MainWindows();
@ -80,14 +82,7 @@ void APP_Init(void)
}
/**
* @brief the system request the icon file name :
*/
etk::UString APP_Icon(void)
{
etk::UString bitmapFile("DATA:icon.png");
return bitmapFile;
}
/**
* @brief main application function Un-Initialisation