[DEV] remove the old scene test

This commit is contained in:
Edouard DUPIN 2013-01-11 23:27:37 +01:00
parent de7bc02d4b
commit 22ae047c65
3 changed files with 26 additions and 24 deletions

View File

@ -47,17 +47,19 @@ static const char * l_eventDown = "event-down";
TestScene::TestScene(void)
{
/*
m_ground = new game::Element("DATA:grass.obj");
if (NULL != m_ground) {
m_ground->SetStaticMode(true);
m_gameEngine.AddElement(m_ground);
}
*/
APPL_CRITICAL("Create "__class__" (start)");
widget::SizerVert* mySizerVert2 = NULL;
widget::SizerHori* mySizerHori = NULL;
widget::Button* myButton = NULL;
/*
mySizerHori = new widget::SizerHori();
if (NULL == mySizerHori) {
APPL_DEBUG("Allocation error mySizerHori");
@ -135,7 +137,7 @@ TestScene::TestScene(void)
myButton->RegisterOnEvent(this, ewolEventButtonPressed, l_eventChangeTimeSpeed4);
mySizerHori->SubWidgetAdd(myButton);
}
*/
widget::Spacer* mySpacer = new widget::Spacer();
if (NULL != mySpacer) {
mySpacer->SetExpendX(false);
@ -195,10 +197,6 @@ TestScene::TestScene(void)
mySpacer->SetColor(0x00FFFF80);
SubWidgetAdd(mySpacer);
}
// et other property on the Engine :
m_gameEngine.AddGravity(game::gravityEarth);
APPL_CRITICAL("Create "__class__" (end)");
}
@ -209,7 +207,7 @@ TestScene::~TestScene(void)
APPL_CRITICAL("Remove "__class__" ...");
}
/*
#include <ewol/game/Element.h>
vec3 baseRotationVect;
@ -239,8 +237,6 @@ class stupidCube : public game::Element
};
class stupidSphere : public game::Element
{
public:
@ -265,6 +261,7 @@ class stupidSphere : public game::Element
}
};
*/
@ -279,6 +276,7 @@ void TestScene::OnReceiveMessage(ewol::EObject * CallerObject, const char * even
if (m_testWidget == CallerObject) {
APPL_WARNING("Receive Event from tested Scene ... : \"" << eventId << "\" ==> data=\"" << data << "\"" );
}
/*
if (eventId == l_eventAddBox) {
static bool firstTime = true;
if (firstTime==false) {
@ -349,6 +347,7 @@ void TestScene::OnReceiveMessage(ewol::EObject * CallerObject, const char * even
m_testWidget->SetRatioTime(4);
}
}
*/
return;
}

View File

@ -13,14 +13,10 @@
#include <ewol/widget/Widget.h>
#include <ewol/widget/Scene.h>
#include <ewol/widget/SizerVert.h>
#include <ewol/game/Engine.h>
class TestScene : public widget::SizerVert
{
private:
game::Element* m_ground;
//game::Element m_sky;
game::Engine m_gameEngine;
widget::Scene* m_testWidget;
public:
// Constructeur

View File

@ -38,19 +38,26 @@ int main(int argc, const char *argv[])
*/
void APP_Init(void)
{
#ifdef __TARGET_OS__Linux
#ifdef MODE_RELEASE
APPL_INFO("==> Init "PROJECT_NAME" (START) (Linux) (Release)");
#else
APPL_INFO("==> Init "PROJECT_NAME" (START) (Linux) (Debug)");
#endif
#ifdef MODE_RELEASE
char * debugMode = "Release";
#else
#ifdef MODE_RELEASE
APPL_INFO("==> Init "PROJECT_NAME" (START) (Android) (Release)");
#else
APPL_INFO("==> Init "PROJECT_NAME" (START) (Android) (Debug)");
#endif
char * debugMode = "Debug";
#endif
#ifdef __TARGET_OS__Linux
char * osMode = "Linux";
#elif defined(__TARGET_OS__Android)
char * osMode = "Android";
#elif defined(__TARGET_OS__Windows)
char * osMode = "Windows";
#elif defined(__TARGET_OS__IOs)
char * osMode = "IOs";
#elif defined(__TARGET_OS__MacOs)
char * osMode = "MacOs";
#else
char * osMode = "Unknown";
#endif
APPL_INFO("==> Init "PROJECT_NAME" (START) [" << osMode << "] (" << debugMode << ")");
etk::InitDefaultFolder(PROJECT_NAME);
ewol::ChangeSize(ivec2(800, 300));
#ifdef __TARGET_OS__Android