First display of the specific elements
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@ -19,7 +19,14 @@
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drawElement::Circle::Circle(void) : Base("Circle")
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{
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m_color.red = 1.0;
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m_color.green = 1.0;
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m_color.blue = 1.0;
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m_color.alpha = 1.0;
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m_center.x = 0;
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m_center.y = 0;
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m_ratio = 0.3;
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m_thickness = 0.03;
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}
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drawElement::Circle::~Circle(void)
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@ -29,8 +36,8 @@ drawElement::Circle::~Circle(void)
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void drawElement::Circle::Draw(ewol::OObject2DColored &OObjects)
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{
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OObjects.SetColor(1.0, 0.0, 1.0, 1.0);
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OObjects.Circle(0.2, 0.2, 0.3, 0.05);
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OObjects.SetColor(m_color);
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OObjects.Circle(m_center.x, m_center.y, m_ratio, m_thickness);
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}
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@ -23,9 +23,29 @@ namespace drawElement {
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Circle(void);
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virtual ~Circle(void);
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private:
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color_ts m_color;
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coord2D_ts m_center;
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int32_t m_nbRay;
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etkFloat_t m_ratio;
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etkFloat_t m_thickness;
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etkFloat_t m_shadowOutput;
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etkFloat_t m_shadowInput;
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public:
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void ColorSet(color_ts color) { m_color = color; };
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color_ts ColorGet(void) { return m_color; };
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void CenterSet(coord2D_ts center) { m_center = center; };
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coord2D_ts CenterGet(void) { return m_center; };
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void RatioSet(etkFloat_t ratio) { m_ratio = ratio; };
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etkFloat_t RatioGet(void) { return m_ratio; };
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void ThicknessSet(etkFloat_t thickness) { m_thickness = thickness; };
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etkFloat_t ThicknessGet(void) { return m_thickness; };
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void ShadowOutputSet(etkFloat_t shadowOutput) { m_shadowOutput = shadowOutput; };
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etkFloat_t ShadowOutputGet(void) { return m_shadowOutput; };
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void ShadowInputSet(etkFloat_t shadowInput) { m_shadowInput = shadowInput; };
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etkFloat_t ShadowInputGet(void) { return m_shadowInput; };
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void NbRaySet(int32_t nbRay) { m_nbRay = nbRay; };
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int32_t nbRayGet(void) { return m_nbRay; };
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public:
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virtual void Draw(ewol::OObject2DColored &OObjects);
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};
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@ -30,7 +30,7 @@ drawElement::Rectangle::~Rectangle(void)
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void drawElement::Rectangle::Draw(ewol::OObject2DColored &OObjects)
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{
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OObjects.SetColor(1.0, 0.0, 0.0, 1.0);
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OObjects.Rectangle(0.5, 0.5, 0.3, 0.3);
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OObjects.Rectangle(0.2, 0.5, 0.3, 0.6);
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}
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@ -32,6 +32,7 @@
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#include <globalMsg.h>
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#include <ewol/WidgetManager.h>
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#include <ewol/EObject.h>
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#include <elementManager.h>
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#undef __class__
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@ -115,17 +116,21 @@ bool widgetDrawer::CalculateMinSize(void)
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void widgetDrawer::OnDraw(void)
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{
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m_OObjectsColored[ m_currentDrawId].Draw();
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m_OObjectTextNormal[ m_currentDrawId].Draw();
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m_OObjectsColored[ m_currentDrawId].Draw();
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m_OObjectsColoredElement[m_currentDrawId].Draw();
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m_OObjectTextNormal[ m_currentDrawId].Draw();
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}
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#define BORDER_SIZE (2)
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void widgetDrawer::OnRegenerateDisplay(void)
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{
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if (true == NeedRedraw()) {
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// clean internal elements ...
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m_OObjectTextNormal[ m_currentCreateId].SetFontID(m_fontNormal);
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m_OObjectTextNormal[ m_currentCreateId].Clear();
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m_OObjectsColored[ m_currentCreateId].Clear();
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m_OObjectTextNormal[ m_currentCreateId].SetFontID(m_fontNormal);
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m_OObjectTextNormal[ m_currentCreateId].Clear();
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m_OObjectsColored[ m_currentCreateId].Clear();
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m_OObjectsColoredElement[m_currentCreateId].Clear();
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// we set 3 pixels in the border (blue) and draw
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color_ts bandColor;
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bandColor.red = 0.0;
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@ -174,6 +179,18 @@ void widgetDrawer::OnRegenerateDisplay(void)
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for (int32_t iii=0; iii<nbElement; iii++) {
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m_OObjectsColored[m_currentCreateId].Rectangle(drawPosStart.x, drawPosStart.y + iii*20, drawPosStop.x, 10);
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}
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coord2D_ts drawSize;
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drawSize.x = drawPosStop.x-drawPosStart.x;
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drawSize.y = drawPosStop.y-drawPosStart.y;
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m_OObjectsColoredElement[m_currentCreateId].scalingSet(drawSize);
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int32_t nbElements = drawElement::Size();
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for(int32_t iii=0; iii<nbElements; iii++) {
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drawElement::Base* elementLocal = drawElement::Get(iii);
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if (NULL != elementLocal) {
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elementLocal->Draw(m_OObjectsColoredElement[m_currentCreateId]);
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}
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}
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/*
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m_OObjectsColored[m_currentCreateId].clippingDisable();
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for (int32_t iii=0; iii<m_linkList.Size(); iii++) {
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for (int32_t jjj=0; jjj<3; jjj++) {
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@ -220,6 +237,7 @@ void widgetDrawer::OnRegenerateDisplay(void)
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m_OObjectsColored[m_currentCreateId].SetColor(bgColor);
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}
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}
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*/
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m_needFlipFlop = true;
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}
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}
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@ -66,6 +66,7 @@ class widgetDrawer :public ewol::Widget
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// drawing elements :
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ewol::OObject2DTextColored m_OObjectTextNormal[NB_BOUBLE_BUFFER];
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ewol::OObject2DColored m_OObjectsColored[NB_BOUBLE_BUFFER];
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ewol::OObject2DColored m_OObjectsColoredElement[NB_BOUBLE_BUFFER];
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public:
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virtual void OnRegenerateDisplay(void);
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